public async Task Should_retrieve_guild_information()
        {
            GuildRequest  request  = new GuildRequest(1805, members: true);
            GuildResponse response = await bgg.GetGuildAsync(request);

            Assert.True(response.Succeeded);
        }
コード例 #2
0
ファイル: GuildService.cs プロジェクト: Lenzan/newmmo
 private void OnGuild(object sender, GuildResponse message)
 {
     Debug.LogFormat("OnGuild: {0}  {1}:{2}", message.Result, message.guildInfo.Id, message.guildInfo.GuildName);
     GuildManager.Instance.Init(message.guildInfo);
     if (this.OnGuildUpdate != null)
     {
         this.OnGuildUpdate();
     }
 }