// Token: 0x0600F69C RID: 63132 RVA: 0x0041346C File Offset: 0x0041166C public void Refresh() { GuildPlayerMassiveCombatInfo guildPlayerMassiveCombatInfo = this.m_playerContext.GetGuildPlayerMassiveCombatInfo(); if (this.m_rewardInfo.Points < guildPlayerMassiveCombatInfo.Points) { this.m_itemAnimation.SetToUIState("Got", false, true); } }
// Token: 0x0600F698 RID: 63128 RVA: 0x00413314 File Offset: 0x00411514 public void Refresh() { GuildPlayerMassiveCombatInfo guildPlayerMassiveCombatInfo = this.m_playerContext.GetGuildPlayerMassiveCombatInfo(); this.m_total.text = guildPlayerMassiveCombatInfo.Points.ToString(); foreach (MassiveCombatPersonRewardItemUIController massiveCombatPersonRewardItemUIController in this.m_rewardItemUIControllerList) { massiveCombatPersonRewardItemUIController.Refresh(); } }
// Token: 0x0600F69B RID: 63131 RVA: 0x004133D8 File Offset: 0x004115D8 public void Init(ConfigDataGuildMassiveCombatIndividualPointsRewardsInfo rewardInfo) { this.m_rewardInfo = rewardInfo; this.m_integralText.text = rewardInfo.Points.ToString(); GuildPlayerMassiveCombatInfo guildPlayerMassiveCombatInfo = this.m_playerContext.GetGuildPlayerMassiveCombatInfo(); if (rewardInfo.Points < guildPlayerMassiveCombatInfo.Points) { this.m_itemAnimation.SetToUIState("Got", false, true); } GameObject prefab = this.m_resourceContainer.GetAsset("RewardGoods") as GameObject; RewardGoodsUIController.CreateRewardGoodsList(rewardInfo.RewardItems, this.m_rewardContent.transform, prefab, null, true, 0, true); }
public static int get_UsedHeroIds(IntPtr l) { int result; try { GuildPlayerMassiveCombatInfo guildPlayerMassiveCombatInfo = (GuildPlayerMassiveCombatInfo)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, guildPlayerMassiveCombatInfo.UsedHeroIds); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { GuildPlayerMassiveCombatInfo o = new GuildPlayerMassiveCombatInfo(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int ToPro(IntPtr l) { int result; try { GuildPlayerMassiveCombatInfo info = (GuildPlayerMassiveCombatInfo)LuaObject.checkSelf(l); ProGuildPlayerMassiveCombatInfo o = info.ToPro(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_UsedHeroIds(IntPtr l) { int result; try { GuildPlayerMassiveCombatInfo guildPlayerMassiveCombatInfo = (GuildPlayerMassiveCombatInfo)LuaObject.checkSelf(l); List <int> usedHeroIds; LuaObject.checkType <List <int> >(l, 2, out usedHeroIds); guildPlayerMassiveCombatInfo.UsedHeroIds = usedHeroIds; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_Points(IntPtr l) { int result; try { GuildPlayerMassiveCombatInfo guildPlayerMassiveCombatInfo = (GuildPlayerMassiveCombatInfo)LuaObject.checkSelf(l); int points; LuaObject.checkType(l, 2, out points); guildPlayerMassiveCombatInfo.Points = points; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_BindedGuildId(IntPtr l) { int result; try { GuildPlayerMassiveCombatInfo guildPlayerMassiveCombatInfo = (GuildPlayerMassiveCombatInfo)LuaObject.checkSelf(l); string bindedGuildId; LuaObject.checkType(l, 2, out bindedGuildId); guildPlayerMassiveCombatInfo.BindedGuildId = bindedGuildId; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
// Token: 0x0600F697 RID: 63127 RVA: 0x004131E8 File Offset: 0x004113E8 public void Init() { GuildMassiveCombatInfo currentGuildMassiveCombatInfo = this.m_playerContext.GetCurrentGuildMassiveCombatInfo(); ConfigDataGuildMassiveCombatDifficultyInfo configDataGuildMassiveCombatDifficultyInfo = this.m_configDataLoader.GetConfigDataGuildMassiveCombatDifficultyInfo(currentGuildMassiveCombatInfo.Difficulty); List <ConfigDataGuildMassiveCombatIndividualPointsRewardsInfo> list = new List <ConfigDataGuildMassiveCombatIndividualPointsRewardsInfo>(); foreach (KeyValuePair <int, ConfigDataGuildMassiveCombatIndividualPointsRewardsInfo> keyValuePair in this.m_configDataLoader.GetAllConfigDataGuildMassiveCombatIndividualPointsRewardsInfo()) { if (keyValuePair.Value.RewardGroupID == configDataGuildMassiveCombatDifficultyInfo.IndividualPointsRewardsInfo) { list.Add(keyValuePair.Value); } } for (int i = 0; i < list.Count; i++) { GameObject go = GameObjectUtility.CloneGameObject(this.m_itemPrefab, this.m_rewardContent.transform); MassiveCombatPersonRewardItemUIController massiveCombatPersonRewardItemUIController = GameObjectUtility.AddControllerToGameObject <MassiveCombatPersonRewardItemUIController>(go); massiveCombatPersonRewardItemUIController.Init(list[i]); this.m_rewardItemUIControllerList.Add(massiveCombatPersonRewardItemUIController); } GuildPlayerMassiveCombatInfo guildPlayerMassiveCombatInfo = this.m_playerContext.GetGuildPlayerMassiveCombatInfo(); this.m_total.text = guildPlayerMassiveCombatInfo.Points.ToString(); }