private void appBack() { GuildMemberWindow gmw = UiManager.Instance.getWindow <GuildMemberWindow> (); if (gmw != null) { gmw.updateMember(); } }
public override void buttonEventBase(GameObject gameObj) { base.buttonEventBase(gameObj); if (gameObj.name == "close") { if (fatherWindow is GuildMemberWindow) { GuildMemberWindow win = fatherWindow as GuildMemberWindow; win.updateMember(); } GuildManagerment.Instance.updateAutoJoin(); finishWindow(); } }