public EffectsController(GuildManagerContext context) { _context = context; }
public ArmorContext(GuildManagerContext context) { _context = context; }
public ArmorContext(IServiceProvider service) { _context = service.GetService <GuildManagerContext>(); }
public MonsterContext(GuildManagerContext context) { _context = context; }
public ZoneContext(GuildManagerContext context) { _context = context; }
public WeaponContext(GuildManagerContext context) { _context = context; }
// This method gets called by the runtime. Use this method to configure the HTTP request pipeline. public void Configure(IApplicationBuilder app, IHostingEnvironment env, ILoggerFactory loggerFactory, GuildManagerContext context) { loggerFactory.AddConsole(Configuration.GetSection("Logging")); loggerFactory.AddDebug(); app.UseMvc(); }
public WeaponsController(GuildManagerContext context) { _context = context; }
public ItemsController(GuildManagerContext context) { _context = context; }
public SkillContext(GuildManagerContext context) { _context = context; }