public void DelGuild(TPlayObject PlayObject, string[] @Params) { string sGuildName = @Params.Length > 0 ? @Params[0] : ""; if (M2Share.nServerIndex != 0) { PlayObject.SysMsg("只能在主服务器上才可以使用此命令删除行会!!!", TMsgColor.c_Red, TMsgType.t_Hint); return; } if (sGuildName == "") { if (GameConfig.boGMShowFailMsg) { PlayObject.SysMsg("命令格式: @" + base.Attributes.Name + " 行会名称", TMsgColor.c_Red, TMsgType.t_Hint); } return; } if (GuildManager.DelGuild(sGuildName)) { UserEngine.SendServerGroupMsg(Grobal2.SS_206, M2Share.nServerIndex, sGuildName); } else { PlayObject.SysMsg("没找到" + sGuildName + "这个行会!!!", TMsgColor.c_Red, TMsgType.t_Hint); } }
public void DelGuild(string[] @Params, TPlayObject PlayObject) { string sGuildName = @Params.Length > 0 ? @Params[0] : ""; if (M2Share.nServerIndex != 0) { PlayObject.SysMsg("只能在主服务器上才可以使用此命令删除行会!!!", TMsgColor.c_Red, TMsgType.t_Hint); return; } if (sGuildName == "") { PlayObject.SysMsg("命令格式: @" + this.Attributes.Name + " 行会名称", TMsgColor.c_Red, TMsgType.t_Hint); return; } if (GuildManager.DelGuild(sGuildName)) { // UserEngine.SendServerGroupMsg(SS_206, nServerIndex, sGuildName); } else { PlayObject.SysMsg("没找到" + sGuildName + "这个行会!!!", TMsgColor.c_Red, TMsgType.t_Hint); } }