public static void SendGuildInvitationStateRecruterMessage(IPacketReceiver client, Character recruted, GuildInvitationStateEnum state) { client.Send(new GuildInvitationStateRecruterMessage(recruted.Name, (sbyte)state)); }
public static void SendGuildInvitationStateRecrutedMessage(IPacketReceiver client, GuildInvitationStateEnum state) { client.Send(new GuildInvitationStateRecrutedMessage((sbyte)state)); }