コード例 #1
0
        public override void Deserialize(ICustomDataInput reader)
        {
            m_allianceInfos = new AllianceFactSheetInformations();
            m_allianceInfos.Deserialize(reader);
            int guildsCount = reader.ReadUShort();
            int guildsIndex;

            m_guilds = new System.Collections.Generic.List <GuildInsiderFactSheetInformations>();
            for (guildsIndex = 0; (guildsIndex < guildsCount); guildsIndex = (guildsIndex + 1))
            {
                GuildInsiderFactSheetInformations objectToAdd = new GuildInsiderFactSheetInformations();
                objectToAdd.Deserialize(reader);
                m_guilds.Add(objectToAdd);
            }
            int prismsCount = reader.ReadUShort();
            int prismsIndex;

            m_prisms = new System.Collections.Generic.List <PrismSubareaEmptyInfo>();
            for (prismsIndex = 0; (prismsIndex < prismsCount); prismsIndex = (prismsIndex + 1))
            {
                PrismSubareaEmptyInfo objectToAdd = ProtocolTypeManager.GetInstance <PrismSubareaEmptyInfo>((short)reader.ReadUShort());
                objectToAdd.Deserialize(reader);
                m_prisms.Add(objectToAdd);
            }
        }
コード例 #2
0
        public static IEnumerable <GuildInsiderFactSheetInformations> GetGuildsInsiderFactSheetInformations(int AllianceId)
        {
            List <GuildInsiderFactSheetInformations> guilds = new List <GuildInsiderFactSheetInformations>();
            List <GuildAllianceRecord> records = GuildAllianceRecord.GuildsAlliances.FindAll(x => x.AllianceId == AllianceId);

            foreach (GuildAllianceRecord record in records)
            {
                GuildRecord guild = GuildRecord.GetGuild(record.GuildId);
                GuildInsiderFactSheetInformations a = new GuildInsiderFactSheetInformations((uint)guild.Id, guild.Name, guild.GetEmblemObject(), (uint)guild.GetLeader().CharacterId, (byte)guild.Level, (ushort)GuildProvider.GetMembers(guild.Id).Length, CharacterRecord.GetCharacterRecordById(guild.GetLeader().CharacterId).Name, (ushort)GuildProvider.Instance.ConnectedMembersCount(guild.Id), 0, 0, true);
                guilds.Add(a);
            }
            return((IEnumerable <GuildInsiderFactSheetInformations>)guilds);
        }
コード例 #3
0
 public void Deserialize(IDataReader reader)
 {
     AllianceInfos = new AllianceFactSheetInformations();
     AllianceInfos.Deserialize(reader);
     Guilds = new GuildInsiderFactSheetInformations[reader.ReadShort()];
     for (var i = 0; i < Guilds.Length; i++)
     {
         (Guilds[i] = new GuildInsiderFactSheetInformations()).Deserialize(reader);
     }
     Prisms = new PrismSubareaEmptyInfo[reader.ReadShort()];
     for (var i = 0; i < Prisms.Length; i++)
     {
         (Prisms[i] = new PrismSubareaEmptyInfo()).Deserialize(reader);
     }
 }
コード例 #4
0
        public override void Serialize(ICustomDataOutput writer)
        {
            m_allianceInfos.Serialize(writer);
            writer.WriteShort(((short)(m_guilds.Count)));
            int guildsIndex;

            for (guildsIndex = 0; (guildsIndex < m_guilds.Count); guildsIndex = (guildsIndex + 1))
            {
                GuildInsiderFactSheetInformations objectToSend = m_guilds[guildsIndex];
                objectToSend.Serialize(writer);
            }
            writer.WriteShort(((short)(m_prisms.Count)));
            int prismsIndex;

            for (prismsIndex = 0; (prismsIndex < m_prisms.Count); prismsIndex = (prismsIndex + 1))
            {
                PrismSubareaEmptyInfo objectToSend = m_prisms[prismsIndex];
                writer.WriteUShort(((ushort)(objectToSend.TypeID)));
                objectToSend.Serialize(writer);
            }
        }
コード例 #5
0
        public override void Deserialize(IDataReader reader)
        {
            this.allianceInfos = new AllianceFactSheetInformations();
            this.allianceInfos.Deserialize(reader);
            uint num1 = (uint)reader.ReadUShort();

            for (int index = 0; (long)index < (long)num1; ++index)
            {
                GuildInsiderFactSheetInformations sheetInformations = new GuildInsiderFactSheetInformations();
                sheetInformations.Deserialize(reader);
                this.guilds.Add(sheetInformations);
            }
            uint num2 = (uint)reader.ReadUShort();

            for (int index = 0; (long)index < (long)num2; ++index)
            {
                PrismSubareaEmptyInfo instance = ProtocolTypeManager.GetInstance <PrismSubareaEmptyInfo>((uint)reader.ReadUShort());
                instance.Deserialize(reader);
                this.prisms.Add(instance);
            }
        }
コード例 #6
0
        public override void Deserialize(IDataReader reader)
        {
            AllianceInfos = new AllianceFactSheetInformations();
            AllianceInfos.Deserialize(reader);
            var guildsCount = reader.ReadUShort();

            Guilds = new List <GuildInsiderFactSheetInformations>();
            for (var guildsIndex = 0; guildsIndex < guildsCount; guildsIndex++)
            {
                var objectToAdd = new GuildInsiderFactSheetInformations();
                objectToAdd.Deserialize(reader);
                Guilds.Add(objectToAdd);
            }
            var prismsCount = reader.ReadUShort();

            Prisms = new List <PrismSubareaEmptyInfo>();
            for (var prismsIndex = 0; prismsIndex < prismsCount; prismsIndex++)
            {
                var objectToAdd = ProtocolTypeManager.GetInstance <PrismSubareaEmptyInfo>(reader.ReadUShort());
                objectToAdd.Deserialize(reader);
                Prisms.Add(objectToAdd);
            }
        }
コード例 #7
0
        public override void Deserialize(ICustomDataInput reader)
        {
            AllianceInfos = new AllianceFactSheetInformations();
            AllianceInfos.Deserialize(reader);
            var countGuilds = reader.ReadShort();

            Guilds = new List <GuildInsiderFactSheetInformations>();
            for (short i = 0; i < countGuilds; i++)
            {
                GuildInsiderFactSheetInformations type = new GuildInsiderFactSheetInformations();
                type.Deserialize(reader);
                Guilds.Add(type);
            }
            var countPrisms = reader.ReadShort();

            Prisms = new List <PrismSubareaEmptyInfo>();
            for (short i = 0; i < countPrisms; i++)
            {
                var prismstypeId           = reader.ReadShort();
                PrismSubareaEmptyInfo type = new PrismSubareaEmptyInfo();
                type.Deserialize(reader);
                Prisms.Add(type);
            }
        }