static GuildInfos() { if (DataStorage.SaveExists(GuildFile)) { Guildinfos = GuildInfoDS.LoadGuildInfo(GuildFile).ToList(); } else { Guildinfos = new List <GuildInfoa>(); SaveGuildInfo(); } }
public static void SaveGuildInfo() { GuildInfoDS.SaveGuildInfo(Guildinfos, GuildFile); }