private static void HandleGuildPortal(Player player, GuildHallPortal portal) { if (portal.ObjectType == 0x072f) { var proto = player.Manager.Resources.Worlds["GuildHall"]; var world = player.Manager.GetWorld(proto.id); player.Reconnect(world); return; } player.SendInfo("Portal not implemented."); }
private void HandleGuildPortal(Player player, GuildHallPortal portal) { if (string.IsNullOrEmpty(player.Guild)) { player.SendError("You are not in a guild."); return; } if (portal.ObjectType == 0x072f) { var proto = player.Manager.Resources.Worlds["GuildHall"]; var world = player.Manager.GetWorld(proto.id); player.Reconnect(world); return; } player.SendInfo("Portal not implemented."); }