public bool SendDonationInfoToClient() { var info = GetInfo(); _client.Send(GuildDonationPacket.Create(info)); return(true); }
public static bool HandleDonation(Models.Entities.Player player, GuildDonationPacket packet) { if (player.Guild != null) { player.ClientSocket.Send(new Models.Packets.Guilds.GuildDonationPacket { Flags = Enums.GuildDonationFlags.AllDonations, Money = player.GuildMember.DbGuildRank.SilverDonation, CPs = player.GuildMember.DbGuildRank.CPDonation }); } return(true); }