コード例 #1
0
 /// <summary>
 /// Type=1004 应用被禁用<para/>
 /// 处理 酷Q 的插件关闭事件回调
 /// </summary>
 /// <param name="sender">事件的触发对象</param>
 /// <param name="e">事件的附加参数</param>
 public void AppDisable(object sender, CQAppDisableEventArgs e)
 {
     // 当应用被停用前,将收到此事件。
     // 如果酷Q载入时应用已被停用,则本函数【不会】被调用。
     // 无论本应用是否被启用,酷Q关闭前本函数都【不会】被调用。
     GuildBattle.SaveAllData();
 }
コード例 #2
0
 /// <summary>
 /// 向数据库插入一刀数据
 /// </summary>
 /// <param name="uid">出刀者UID</param>
 /// <param name="guildInfo">公会信息</param>
 /// <param name="dmg">伤害</param>
 /// <param name="attackType">出刀类型</param>
 /// <returns>
 /// <para>本次出刀刀号</para>
 /// <para><see langword="-1"/> 数据库错误</para>
 /// </returns>
 public int NewAttack(long uid, GuildInfo guildInfo, long dmg, AttackType attackType)
 {
     try
     {
         using var dbClient = SugarUtils.CreateSqlSugarClient(DBPath);
         //插入一刀数据
         var insertData = new GuildBattle()
         {
             Uid    = uid,
             Time   = TimeStamp.GetNowTimeStamp(),
             Order  = guildInfo.Order,
             Round  = guildInfo.Round,
             Damage = dmg,
             Attack = attackType
         };
         return(dbClient.Insertable(insertData)
                .AS(BattleTableName)
                .ExecuteReturnIdentity());
     }
     catch (Exception e)
     {
         Log.Error("Database error", Log.ErrorLogBuilder(e));
         return(-1);
     }
 }
コード例 #3
0
    public string GetTodayDamage(long group, long qq)
    {
        List <string> temp = new List <string>();
        List <SQLiteManager.Damage> damages = SQLiteManager.GetInstance().GetTodayDamages(group, qq);
        string output = "[" + GuildBattle.GetUserName(group, qq) + "] 今日对BOSS造成的伤害:";

        if (damages.Count == 0)
        {
            output += "\n无记录";
            return(output);
        }

        long allDamage = 0;

        for (int i = 0; i < damages.Count; ++i)
        {
            temp.Add(damages[i].troop.ToString() + "队伤害: " + damages[i].damage.ToString());
            allDamage += damages[i].damage;
        }
        temp.Sort();

        for (int i = 0; i < temp.Count; ++i)
        {
            output += "\n" + temp[i];
        }
        output += "\n[今日伤害总计] " + allDamage.ToString();
        return(output);
    }
コード例 #4
0
    /// <summary>
    /// Type=1003 应用被启用<para/>
    /// 处理 酷Q 的插件启动事件回调
    /// </summary>
    /// <param name="sender">事件的触发对象</param>
    /// <param name="e">事件的附加参数</param>
    public void AppEnable(object sender, CQAppEnableEventArgs e)
    {
        // 当应用被启用后,将收到此事件。
        // 如果酷Q载入时应用已被启用,则在_eventStartup(Type=1001,酷Q启动)被调用后,本函数也将被调用一次。
        // 如非必要,不建议在这里加载窗口。(可以添加菜单,让用户手动打开窗口)
        try
        {
            ApiModel.setModel(e.CQApi, e.CQLog);
            SQLiteManager.GetInstance();
            FileOptions.GetInstance();
            GuildBattle.InitFile();

            DirectoryInfo root    = new DirectoryInfo(e.CQApi.AppDirectory);
            FileInfo[]    files   = root.GetFiles();
            string        pattern = @"Data\-(\d+)\.ini";
            foreach (FileInfo info in files)
            {
                if (Regex.IsMatch(info.Name, pattern))
                {
                    Match temp = Regex.Match(info.Name, pattern);
                    GuildBattle.GetInstance(long.Parse(temp.Groups[1].Value));
                }
            }
        } catch (Exception exception)
        {
            e.CQLog.Warning("AppEnable", exception);
        }
    }
コード例 #5
0
 private void SendHelpTroopMessage(long account, long helper)
 {
     if (!FileOptions.GetInstance().CanHelpSignal())
     {
         return;
     }
     ApiModel.CQApi.SendPrivateMessage(account, "[" + GuildBattle.GetUserName(group, helper) + "] 代刀中,请注意避免重复登录导致不必要的损失");
 }
コード例 #6
0
    public static string GetUserName(long group, long qq)
    {
        GroupMemberInfo info = ApiModel.CQApi.GetGroupMemberInfo(group, qq, true);

        if (info.Card != null && info.Card != "")
        {
            if (GuildBattle.GetInstance(group).GetMemberList() == null)
            {
                return(info.Card.Replace(GetSignChar(), "") + "(" + qq.ToString() + ")");
            }
            return(info.Card + "(" + qq.ToString() + ")");
        }
        return(info.Nick + "(" + qq.ToString() + ")");
    }
コード例 #7
0
    private void SendHelpTroopEndMessage(long account, long helper, bool isSuccess = true)
    {
        if (!FileOptions.GetInstance().CanHelpSignal())
        {
            return;
        }

        if (isSuccess)
        {
            ApiModel.CQApi.SendPrivateMessage(account, "[" + GuildBattle.GetUserName(group, helper) + "] 已完成本次出刀\n(如造成骚扰可屏蔽本窗口对话)");
        }
        else
        {
            ApiModel.CQApi.SendPrivateMessage(account, "[" + GuildBattle.GetUserName(group, helper) + "] 已取消本次出刀\n(如造成骚扰可屏蔽本窗口对话)");
        }
    }
コード例 #8
0
    public string GetRecentDaysDamages(long group, long qq)
    {
        Dictionary <long, long> dayDamages = new Dictionary <long, long>(SQLiteManager.GetInstance().GetRecentDaysDamages(group, qq, 10));
        string output = "[" + GuildBattle.GetUserName(group, qq) + "] 近期对BOSS造成的伤害:";

        if (dayDamages.Count == 0)
        {
            output += "\n无记录";
            return(output);
        }

        long allDamage = 0;

        foreach (KeyValuePair <long, long> kvp in dayDamages)
        {
            output    += "\n" + "[" + SQLiteManager.DayToDate(kvp.Key) + "]\t" + kvp.Value.ToString();
            allDamage += kvp.Value;
        }

        output += "\n" + "[近期总伤害]\t" + allDamage.ToString();
        return(output);
    }
コード例 #9
0
 private bool isAdmin(CQGroupMessageEventArgs e)
 {
     return(GuildBattle.GetInstance(e.FromGroup.Id).isAdmin(e.FromQQ.Id));
 }
コード例 #10
0
    public string BattleStatistics(CQGroupMessageEventArgs e)
    {
        string output = "【今日出刀状况】";

        List <SQLiteManager.Damage> damages = SQLiteManager.GetInstance().GetTodayDamages(e.FromGroup.Id);

        GroupMemberInfoCollection infos = e.CQApi.GetGroupMemberList(e.FromGroup);

        foreach (GroupMemberInfo info in infos)
        {
            if (GuildBattle.GetInstance(e.FromGroup.Id).GetMemberList() == null)
            {
                if (!info.Card.Contains(GuildBattle.GetSignChar()))
                {
                    continue;
                }
            }
            else
            {
                if (!GuildBattle.GetInstance(e.FromGroup.Id).GetMemberList().Contains(info.QQ.Id))
                {
                    continue;
                }
            }
            SQLiteManager.Damage temp = new SQLiteManager.Damage();
            temp.user   = info.QQ.Id;
            temp.damage = temp.troop = 0;
            if (damages.Contains(temp, SQLiteManager.DamageComparer.Default))
            {
                continue;
            }
            damages.Add(temp);
        }

        for (int i = 0; i < damages.Count; ++i)
        {
            for (int j = i + 1; j < damages.Count; ++j)
            {
                if (damages[i].troop < damages[j].troop || (damages[i].troop == damages[j].troop && damages[i].damage < damages[j].damage))
                {
                    SQLiteManager.Damage temp = damages[i];
                    damages[i] = damages[j];
                    damages[j] = temp;
                }
            }
        }

        long totalTroop          = 0;
        long totalDamage         = 0;
        int  totalReimburseTroop = 0;

        for (int i = 0; i < damages.Count; ++i)
        {
            totalTroop          += damages[i].troop;
            totalDamage         += damages[i].damage;
            totalReimburseTroop += damages[i].is_reimburse;
            output += "\n" + GuildBattle.GetUserName(e.FromGroup.Id, damages[i].user) + "\t\t" + (damages[i].troop - damages[i].is_reimburse).ToString();
            if (damages[i].is_reimburse > 0)
            {
                output += "(+" + damages[i].is_reimburse.ToString() + ")";
            }
            output += "刀\t伤害: " + damages[i].damage.ToString();
        }
        output += "\n【已进行战斗次数(含补刀)】 " + (totalTroop - totalReimburseTroop).ToString();
        if (totalReimburseTroop > 0)
        {
            output += "(+" + totalReimburseTroop.ToString() + ")";
        }
        output += " 次";
        output += "\n【本日总伤害】 " + totalDamage.ToString();
        return(output);
    }
コード例 #11
0
    public void GroupMessage(object sender, CQGroupMessageEventArgs e)
    {
        try
        {
            if (e.IsFromAnonymous)
            {
                e.Handler = false;
                return;
            }

            if (e.Message.Text.Contains("#启用公会战工具") && isAdmin(e))
            {
                if (GuildBattle.GetInstance(e.FromGroup.Id).GetActive())
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "工具已启用,该指令无效!");
                }
                //else if (GuildBattle.GetInstance(e.FromGroup.Id).GetGroup() != -1) e.CQApi.SendGroupMessage(e.FromGroup.Id, "已在其它群启用工具,请先禁用!");
                else
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).SetActive(true);
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功启用!");
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("#help"))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "[指令列表]\n" + "https://docs.qq.com/sheet/DYXBDZ1RmRXdXR0dH");
                e.Handler = true;
                return;
            }

            // 未启用公会战工具时,拦截以下指令
            if (!GuildBattle.GetInstance(e.FromGroup.Id).GetActive())
            {
                e.Handler = false;
                return;
            }

            if (e.Message.Text.Contains("#禁用公会战工具") && isAdmin(e))
            {
                if (!GuildBattle.GetInstance(e.FromGroup.Id).GetActive())
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "工具已禁用,该指令无效!");
                }
                else
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).SetActive(false);
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功禁用!");
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Contains("#重置公会战数据") && isAdmin(e))
            {
                // 重置BOSS
                GuildBattle.GetInstance(e.FromGroup.Id).SetFrequency(1, 1);
                // 清空出刀
                GuildBattle.GetInstance(e.FromGroup.Id).ClearBattleUser();
                // 清空留言
                GuildBattle.GetInstance(e.FromGroup.Id).ClearMessage();
                // 清空预约
                GuildBattle.GetInstance(e.FromGroup.Id).ClearSubscribe();
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("公会战状态"))
            {
                List <string> logs = SQLiteManager.GetInstance().GetLogs(e.FromGroup.Id);
                string        text = "【日志记录】";

                for (int i = 0; i < logs.Count; ++i)
                {
                    text += "\n" + logs[i];
                }

                text += "\n\n" + "【战斗列表】" + "\n" + GuildBattle.PrintList(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetBattleUser());
                text += "\n\n" + "【挂树列表】" + "\n" + GuildBattle.PrintList(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetTreeUser());
                e.CQApi.SendGroupMessage(e.FromGroup.Id, text);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("出刀列表"))
            {
                string text = "【战斗列表】" + "\n" + GuildBattle.PrintList(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetBattleUser());
                e.CQApi.SendGroupMessage(e.FromGroup.Id, text);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("挂树列表"))
            {
                string text = "【挂树列表】" + "\n" + GuildBattle.PrintList(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetTreeUser());
                e.CQApi.SendGroupMessage(e.FromGroup.Id, text);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("我挂树了") || e.Message.Text.Equals("救救救") || e.Message.Text.Equals("申请挂树"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).AddTreeUser(e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("他挂树了 [CQ:at,qq=") || e.Message.Text.StartsWith("他挂树了[CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);
                GuildBattle.GetInstance(e.FromGroup.Id).AddTreeUser(qq);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Contains("我去去就来") || e.Message.Text.Equals("申请出刀"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).AddBattleUser(e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("申请出刀 [CQ:at,qq=") || e.Message.Text.StartsWith("代刀中 [CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);
                GuildBattle.GetInstance(e.FromGroup.Id).AddBattleUser(qq, e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("取消挂树 [CQ:at,qq=") || e.Message.Text.StartsWith("取消挂树[CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveTreeUser(qq);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("取消出刀 [CQ:at,qq=") || e.Message.Text.StartsWith("取消出刀[CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveBattleUser(qq, e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("取消挂树"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveTreeUser(e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("取消出刀"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveBattleUser(e.FromQQ.Id, e.FromQQ.Id);
                e.Handler = true;
                return;
            }

            if ((e.Message.Text.StartsWith("伤害 [CQ:at,qq=") || e.Message.Text.StartsWith("修改伤害 [CQ:at,qq=")))
            {
                long qq = GetOperateQQ(e.Message.Text);

                string[] temp = e.Message.Text.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

                int  troop_num;
                long damage;

                if (temp.Length != 4 || !int.TryParse(temp[2], out troop_num) || !long.TryParse(temp[3], out damage))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                    e.Handler = true;
                    return;
                }

                if (e.Message.Text.StartsWith("修改伤害 [CQ:at,qq="))
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).PushDamage(qq, troop_num, damage, true);
                }
                else
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).PushDamage(qq, troop_num, damage, false, e.FromQQ.Id);
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("伤害 ") || e.Message.Text.StartsWith("修改伤害 "))
            {
                string[] temp = e.Message.Text.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

                int  troop_num;
                long damage;

                if (temp.Length != 3 || !int.TryParse(temp[1], out troop_num) || !long.TryParse(temp[2], out damage))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                    e.Handler = true;
                    return;
                }

                if (e.Message.Text.StartsWith("修改伤害 "))
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).PushDamage(e.FromQQ.Id, troop_num, damage, true);
                }
                else
                {
                    GuildBattle.GetInstance(e.FromGroup.Id).PushDamage(e.FromQQ.Id, troop_num, damage, false);
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("设置BOSS ") && isAdmin(e))
            {
                string[] temp = e.Message.Text.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);

                int frequency, boss_num;

                if (temp.Length != 3 || !int.TryParse(temp[1], out frequency) || !int.TryParse(temp[2], out boss_num))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                    e.Handler = true;
                    return;
                }
                GuildBattle.GetInstance(e.FromGroup.Id).SetFrequency(frequency, boss_num);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("设置血量 ") && isAdmin(e))
            {
                string[] temp = e.Message.Text.Split(new char[] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
                if (temp.Length != 2)
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                }
                long blood;
                if (!long.TryParse(temp[1], out blood))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup, "输入格式与要求不符!");
                }
                GuildBattle.GetInstance(e.FromGroup.Id).SetDamage(blood);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("清空出刀") && isAdmin(e))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).ClearBattleUser();
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "战斗列表已清空!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("清空挂树") && isAdmin(e))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).ClearTreeUser();
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "挂树列表已清空!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("今日伤害 [CQ:at,qq=") && isAdmin(e) && !FileOptions.GetInstance().IsDisableAt())
            {
                long qq = GetOperateQQ(e.Message.Text);
                e.CQApi.SendPrivateMessage(e.FromQQ.Id, GetTodayDamage(e.FromGroup.Id, qq));
                //e.CQApi.SendPrivateMessage(qq, "[" + GuildBattle.GetUserName(e.FromGroup.Id, e.FromQQ.Id) + "] 查询了您的今日伤害数据");
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "相关数据已通过私聊发送!");
                e.Handler = true;
                return;
            }

            if (Regex.IsMatch(e.Message.Text, @"今日伤害 (\d+)") && isAdmin(e))
            {
                Match match = Regex.Match(e.Message.Text, @"今日伤害 (\d+)");
                long  qq;
                if (!long.TryParse(match.Groups[1].Value, out qq))
                {
                    return;
                }
                e.CQApi.SendPrivateMessage(e.FromQQ.Id, GetTodayDamage(e.FromGroup.Id, qq));
                e.CQApi.SendPrivateMessage(qq, "[" + GuildBattle.GetUserName(e.FromGroup.Id, e.FromQQ.Id) + "] 查询了您的今日伤害数据");
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "相关数据已通过私聊发送!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("今日伤害"))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, GetTodayDamage(e.FromGroup.Id, e.FromQQ.Id));
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("查看总伤害 [CQ:at,qq=") && isAdmin(e) && !FileOptions.GetInstance().IsDisableAt())
            {
                long qq = GetOperateQQ(e.Message.Text);
                e.CQApi.SendPrivateMessage(e.FromQQ.Id, GetRecentDaysDamages(e.FromGroup.Id, qq));
                //e.CQApi.SendPrivateMessage(qq, "[" + GuildBattle.GetUserName(e.FromGroup.Id, e.FromQQ.Id) + "] 查询了您的今日伤害数据");
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "相关数据已通过私聊发送!");
                e.Handler = true;
                return;
            }

            if (Regex.IsMatch(e.Message.Text, @"查看总伤害 (\d+)") && isAdmin(e))
            {
                Match match = Regex.Match(e.Message.Text, @"查看总伤害 (\d+)");
                long  qq;
                if (!long.TryParse(match.Groups[1].Value, out qq))
                {
                    return;
                }
                e.CQApi.SendPrivateMessage(e.FromQQ.Id, GetRecentDaysDamages(e.FromGroup.Id, qq));
                e.CQApi.SendPrivateMessage(qq, "[" + GuildBattle.GetUserName(e.FromGroup.Id, e.FromQQ.Id) + "] 查询了您的今日伤害数据");
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "相关数据已通过私聊发送!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("查看总伤害"))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, GetRecentDaysDamages(e.FromGroup.Id, e.FromQQ.Id));
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("查看公会总伤害") && isAdmin(e))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, GetRecentDaysGuildTotalDamages(e.FromGroup.Id));
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("出刀统计") && isAdmin(e))
            {
                e.CQApi.SendGroupMessage(e.FromGroup, BattleStatistics(e));
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("代刀统计") && isAdmin(e))
            {
                e.CQApi.SendGroupMessage(e.FromGroup, GuildBattle.GetInstance(e.FromGroup.Id).GetHelpTroopNum());
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("查看留言板") || e.Message.Text.Equals("查看留言"))
            {
                string output = "【留言板】";
                Dictionary <long, string> messages = new Dictionary <long, string>(GuildBattle.GetInstance(e.FromGroup.Id).GetMessages()); //简单粗暴解决并发问题,有待优化
                if (messages == null || messages.Count == 0)
                {
                    output += "\n无记录";
                }
                else
                {
                    foreach (KeyValuePair <long, string> kvp in messages)
                    {
                        output += "\n" + "[" + GuildBattle.GetUserName(e.FromGroup.Id, kvp.Key) + "] " + kvp.Value;
                    }
                }
                e.CQApi.SendGroupMessage(e.FromGroup, output);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("留言 "))
            {
                string[] temp       = e.Message.Text.Split(new char[] { ' ' }, 2, StringSplitOptions.RemoveEmptyEntries);
                string   addMessage = Regex.Replace(temp[1], @"\[CQ[^\s\]]+\]", "");
                GuildBattle.GetInstance(e.FromGroup.Id).AddMessage(e.FromQQ.Id, addMessage.Trim());
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "设置留言成功!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("删除留言") || e.Message.Text.Equals("取消留言"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveMessage(e.FromQQ.Id);
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "删除留言成功!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("清空留言") && isAdmin(e))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).ClearMessage();
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功清空所有留言!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.StartsWith("预约 "))
            {
                string[] temp = e.Message.Text.Split(new char[] { ' ' }, 2, StringSplitOptions.RemoveEmptyEntries);

                int boss_num = 0;
                if (!int.TryParse(temp[1], out boss_num) || boss_num <1 || boss_num> GuildBattle.BOSS_MAX)
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "参数错误!");
                    e.Handler = true;
                    return;
                }

                if (GuildBattle.GetInstance(e.FromGroup.Id).AddSubscribe(e.FromQQ.Id, boss_num))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功为[CQ:at,qq=" + e.FromQQ.Id.ToString() + "] 预约第" + temp[1] + "号BOSS" + "\n" + "注:只能同时预约一个BOSS,多次预约的数据将被覆盖");
                }
                else
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "当前已经是第" + temp[1] + "号BOSS,预约无效");
                }

                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("取消预约"))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).RemoveSubscribe(e.FromQQ.Id);
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "取消成功!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("清空预约") && isAdmin(e))
            {
                GuildBattle.GetInstance(e.FromGroup.Id).ClearSubscribe();
                e.CQApi.SendGroupMessage(e.FromGroup.Id, "已成功清空所有预约!");
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("查看预约") || e.Message.Text.Equals("预约列表"))
            {
                List <string> list = GuildBattle.GetInstance(e.FromGroup.Id).GetSubscribeList();
                string        text = "【预约列表】";
                for (int i = 0; i < list.Count; ++i)
                {
                    text += "\n" + list[i];
                }
                if (list.Count == 0)
                {
                    text += "\n无记录";
                }
                e.CQApi.SendGroupMessage(e.FromGroup.Id, text);
                e.Handler = true;
                return;
            }

            if (e.Message.Text.Equals("状态"))
            {
                e.CQApi.SendGroupMessage(e.FromGroup.Id, GuildBattle.GetInstance(e.FromGroup.Id).GetBossStatus());
                e.Handler = true;
                return;
            }

            if (e.Message.Text.ToUpper().Equals("申请SL") || e.Message.Text.ToUpper().StartsWith("申请SL [CQ:at,qq=", true, null))
            {
                long qq = e.FromQQ.Id;
                if (e.Message.Text.ToUpper().StartsWith("申请SL [CQ:at,qq=", true, null))
                {
                    qq = GetOperateQQ(e.Message.Text);
                }
                if (GuildBattle.GetInstance(e.FromGroup.Id).SetSL(qq))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "今日SL次数使用状态已记录!\n[今日SL使用状态] 已使用\n[使用时间] " + SQLiteManager.ConvertIntDateTime(SQLiteManager.GetTimeStamp()));
                }
                else
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "今日SL次数已用完!指令无效!");
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.ToUpper().Equals("撤销SL") || e.Message.Text.ToUpper().StartsWith("撤销SL [CQ:at,qq=", true, null))
            {
                long qq = e.FromQQ.Id;
                if (e.Message.Text.ToUpper().StartsWith("撤销SL [CQ:at,qq=", true, null))
                {
                    qq = GetOperateQQ(e.Message.Text);
                }
                if (GuildBattle.GetInstance(e.FromGroup.Id).RemoveSL(qq))
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "今日SL使用状态已成功撤销!\n[今日SL使用状态] 未使用\n[使用时间] 无");
                }
                else
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "今日SL次数仍未被使用!指令无效!");
                }
                e.Handler = true;
                return;
            }

            if (e.Message.Text.ToUpper().Equals("查询SL") || e.Message.Text.ToUpper().StartsWith("查询SL [CQ:at,qq=", true, null))
            {
                long qq = e.FromQQ.Id;
                if (e.Message.Text.ToUpper().StartsWith("查询SL [CQ:at,qq=", true, null))
                {
                    qq = GetOperateQQ(e.Message.Text);
                }
                long checkTime = GuildBattle.GetInstance(e.FromGroup.Id).GetSLStatus(qq);
                if (checkTime > -1)
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "[今日SL使用状态] 已使用\n[使用时间] " + SQLiteManager.ConvertIntDateTime(checkTime));
                }
                else
                {
                    e.CQApi.SendGroupMessage(e.FromGroup.Id, "[今日SL使用状态] 未使用\n[使用时间] 无");
                }
                e.Handler = true;
                return;
            }
        } catch (Exception exception)
        {
            e.CQLog.Warning("GroupMessage", exception);
        }
    }