public static void UpdateShop() { if (!ShopOpen) { return; } for (int r = 0; r < Main.numAvailableRecipes; r++) { Main.availableRecipeY[r] = 2000; } PlayerMod pm = MainPlayer.GetModPlayer <PlayerMod>(); if (!Main.playerInventory) { GuardianMouseOverAndDialogueInterface.CloseDialogue(); //MainPlayer.GetModPlayer<PlayerMod>().IsTalkingToAGuardian = false; ShopOpen = false; return; } }
private void FailResult() { GuardianMouseOverAndDialogueInterface.CloseDialogue(); ChangeStep(202); }
public static void CloseDialogue() { GuardianMouseOverAndDialogueInterface.CloseDialogue(LastSpeaker); }