コード例 #1
0
 public void SetPipeline(string p)
 {
     Pipeline = p;
     if (_player.IsLoaded || _player.IsPlaying)
     {
         _player.Close();
     }
     _player.SetPipeline(Pipeline);
     _player.CreateStream();
 }
コード例 #2
0
 public void Close()
 {
     _owner.Close();
 }