public void becomeAdult() { Stage = Growth_Stage.ADULT; GetComponent <MeshFilter>().mesh = Adult; Renderer rend = GetComponent <Renderer>(); if (rend != null) { rend.material = matAdult; } }
public void becomeRotten() { Stage = Growth_Stage.ROTTEN; GetComponent <MeshFilter>().mesh = Rotten; Renderer rend = GetComponent <Renderer>(); if (rend != null) { rend.material = matRotten; } }
public void becomeSprouting() { Stage = Growth_Stage.SPROUTING; GetComponent <MeshFilter>().mesh = Sprout; Renderer rend = GetComponent <Renderer>(); if (rend != null) { rend.material = matSprout; } }