/// <summary> /// Initializes a new instance of the <see cref="GroupsV2GroupMemberApplication" /> class. /// </summary> /// <param name="GroupId">GroupId.</param> /// <param name="CreationDate">CreationDate.</param> /// <param name="ResolveState">ResolveState.</param> /// <param name="ResolveDate">ResolveDate.</param> /// <param name="ResolvedByMembershipId">ResolvedByMembershipId.</param> /// <param name="RequestMessage">RequestMessage.</param> /// <param name="ResolveMessage">ResolveMessage.</param> /// <param name="DestinyUserInfo">DestinyUserInfo.</param> /// <param name="BungieNetUserInfo">BungieNetUserInfo.</param> public GroupsV2GroupMemberApplication(long?GroupId = default(long?), DateTime?CreationDate = default(DateTime?), GroupsV2GroupApplicationResolveState ResolveState = default(GroupsV2GroupApplicationResolveState), DateTime?ResolveDate = default(DateTime?), long?ResolvedByMembershipId = default(long?), string RequestMessage = default(string), string ResolveMessage = default(string), UserUserInfoCard DestinyUserInfo = default(UserUserInfoCard), UserUserInfoCard BungieNetUserInfo = default(UserUserInfoCard)) { this.GroupId = GroupId; this.CreationDate = CreationDate; this.ResolveState = ResolveState; this.ResolveDate = ResolveDate; this.ResolvedByMembershipId = ResolvedByMembershipId; this.RequestMessage = RequestMessage; this.ResolveMessage = ResolveMessage; this.DestinyUserInfo = DestinyUserInfo; this.BungieNetUserInfo = BungieNetUserInfo; }
/// <summary> /// Initializes a new instance of the <see cref="GroupsV2GroupApplicationResponse" /> class. /// </summary> /// <param name="Resolution">Resolution.</param> public GroupsV2GroupApplicationResponse(GroupsV2GroupApplicationResolveState Resolution = default(GroupsV2GroupApplicationResolveState)) { this.Resolution = Resolution; }