public Ground GetGroundPrefab(GroundTypes groundType) { foreach (var item in prefabList.grounds) { if (item.groundType == groundType) { return(item); } } Debug.LogWarning("No Ground Prefab find for " + groundType); return(null); }
private void OnDrawGizmos() { if (Application.isPlaying) { return; } if (pieceType != _pieceType) { CreatePiece(pieceType); _pieceType = pieceType; } if (groundType != _groundType) { CreateGround(groundType); _groundType = groundType; } }
public void CreateGround(GroundTypes newGroundType) { bool hay = false; if (gameObject.name.EndsWith("_b")) { hay = true; } groundType = newGroundType; if (ground != null) { DestroyImmediate(ground.gameObject); } if (groundType != GroundTypes.Void) { Ground prefab = GridManager.Instance.GetGroundPrefab(groundType); if (prefab != null) { // prefab.transform.GetChild(0).GetComponent<Renderer>().material = alternative_tile_material; ground = Instantiate(prefab, transform.position, prefab.transform.rotation, transform); // ground.transform.GetChild(0).GetComponent<Renderer>().material = alternative_tile_material; if (hay) { ground.GetComponent <Renderer>().material = alternative_tile_material; } canPlantOnIt = prefab.canPlantOnIt; } } }
public TransportRequest(Human sensder, GroundTypes ground) { Sender = sender; Ground = ground; }
public void Travel(GroundTypes type) { _events.Publish(new TransportRequest(this, type)); //see Handle implementation for details //if (Transport != null) Transport.Travel(); }