コード例 #1
0
 void OnTriggerExit(Collider trigger)
 {
     if (trigger.gameObject.tag == "feet")
     {
         target = trigger.transform.parent.GetComponent <Rigidbody>();
         GFT    = target.gameObject.GetComponent <GroundFrictionTracker>();
         if (GFT.parrentGF == this)
         {
             target.drag = 9;
             target.mass = 1;
         }
     }
 }
コード例 #2
0
 void OnTriggerEnter(Collider trigger)
 {
     if (trigger.gameObject.tag == "feet")
     {
         target      = trigger.transform.parent.GetComponent <Rigidbody>();
         target.drag = 1.3f;
         target.mass = 2;
         GFT         = target.gameObject.GetComponent <GroundFrictionTracker>();
         if (GFT == null)
         {
             GFT = target.gameObject.AddComponent <GroundFrictionTracker>();
         }
         GFT.parrentGF = this;
     }
 }