コード例 #1
0
    GridLine CreateLine(int x, int y, bool isHorizontal)
    {    //need simpifying
        if (isHorizontal)
        {
            GridLine lineH =             //Horizontal
                             Instantiate(linePrefab,
                                         transform.position + new Vector3((float)((x + 0.5f) * unitDist), -y * unitDist, 0),
                                         Quaternion.identity)
                             .GetComponentInChildren <GridLine>();

            lineH.posX = x;
            lineH.posY = y;
            lineH.SetHorizontal(true);

            lines.Add(lineH);

            lineH.transform.SetParent(lineParent);
            lineH.transform.localScale = new Vector3(unitDist, unitDist, unitDist);

            return(lineH);
        }
        else
        {
            //Vertical
            GridLine lineV = Instantiate(linePrefab,
                                         transform.position + new Vector3(x * unitDist, -(float)((y + 0.5f) * unitDist), 0),
                                         Quaternion.identity)
                             .GetComponentInChildren <GridLine>();

            lineV.posX = x;
            lineV.posY = y;
            lineV.SetHorizontal(false);

            lines.Add(lineV);

            lineV.transform.SetParent(lineParent);
            lineV.transform.localScale = new Vector3(unitDist, unitDist, unitDist);

            return(lineV);
        }
    }