コード例 #1
0
 private void UpdateGridGuideHandler(GridGuideType type)
 {
     if (type == GridGuideType.All)
     {
         FireGrid();
         FireGuide();
     }
 }
コード例 #2
0
        // Start is called before the first frame update
        void Awake()
        {
            GridOutline.SetActive(false);
            GridSolid.SetActive(false);
            GridCircles.SetActive(false);

            CurrentGuideType = (GridGuideController.GridGuideType)(PlayerPrefs.GetInt(GRID_GUIDE_TYPE, 0));
        }
コード例 #3
0
        public void SwitchGridGuideType()
        {
            CurrentGuideType++;
            // Debug.Log("Current type "+CurrentGuideType);
            if ((int)CurrentGuideType >= Enum.GetNames(typeof(GridGuideType)).Length)
            {
                CurrentGuideType = 0;
            }

            DisplayGridGuide();
        }
コード例 #4
0
        private void UpdateGridGuideHandler(GridGuideType type)
        {
            if (!IsSelected)
            {
                return;
            }

            if (GridGuideType.Guide == type)
            {
                LoadGuides();
            }
        }