public void SplitAtPositionsInRightPlace() { var simpleLine = new Line(Vector3.Origin, new Vector3(10, 0, 0)); var lineGrid = new Grid1d(simpleLine); var splitLocation = new Vector3(3, 0, 0); lineGrid.SplitAtPoint(splitLocation); Assert.True(lineGrid[0].GetCellGeometry().PointAt(1.0).DistanceTo(splitLocation) < 0.01); var polyline = new Polyline(new[] { Vector3.Origin, new Vector3(3, 5), new Vector3(6, 2), new Vector3(10, -3) }); var polylineGrid = new Grid1d(polyline); var polylineSplitLocation = new Vector3(3, 5); polylineGrid.SplitAtPoint(polylineSplitLocation); Assert.True(polylineGrid[0].GetCellGeometry().PointAt(1.0).DistanceTo(polylineSplitLocation) < 0.01); }