void fingerPrint_onFinger(object source, GriauleFingerprintLibrary.Events.FingerEventArgs fe) { switch (fe.EventType) { case GriauleFingerprintLibrary.Events.FingerEventType.FINGER_DOWN: { SetFingerStatus(fe.Source, 0); } break; case GriauleFingerprintLibrary.Events.FingerEventType.FINGER_UP: { SetFingerStatus(fe.Source, 1); } break; } }
void FPCore_onFinger(object source, GriauleFingerprintLibrary.Events.FingerEventArgs fe) { switch (fe.EventType) { case GriauleFingerprintLibrary.Events.FingerEventType.FINGER_DOWN: SetFingerLabel("Hold finger until image appears", true); break; case GriauleFingerprintLibrary.Events.FingerEventType.FINGER_UP: SetFingerLabel("", false); break; default: break; } }