public override void Write() { _worldPacket.WritePackedGuid(QuestGiverGUID); _worldPacket.WriteUInt32(GreetEmoteDelay); _worldPacket.WriteUInt32(GreetEmoteType); _worldPacket.WriteUInt32(QuestDataText.Count); _worldPacket.WriteBits(Greeting.GetByteCount(), 11); _worldPacket.FlushBits(); foreach (GossipText gossip in QuestDataText) { _worldPacket.WriteUInt32(gossip.QuestID); _worldPacket.WriteUInt32(gossip.QuestType); _worldPacket.WriteUInt32(gossip.QuestLevel); _worldPacket.WriteUInt32(gossip.QuestMaxScalingLevel); _worldPacket.WriteUInt32(gossip.QuestFlags); _worldPacket.WriteUInt32(gossip.QuestFlagsEx); _worldPacket.WriteBit(gossip.Repeatable); _worldPacket.WriteBits(gossip.QuestTitle.GetByteCount(), 9); _worldPacket.FlushBits(); _worldPacket.WriteString(gossip.QuestTitle); } _worldPacket.WriteString(Greeting); }
public override void Write() { _worldPacket.WritePackedGuid(TrainerGUID); _worldPacket.WriteInt32(TrainerType); _worldPacket.WriteInt32(TrainerID); _worldPacket.WriteInt32(Spells.Count); foreach (TrainerListSpell spell in Spells) { _worldPacket.WriteUInt32(spell.SpellID); _worldPacket.WriteUInt32(spell.MoneyCost); _worldPacket.WriteUInt32(spell.ReqSkillLine); _worldPacket.WriteUInt32(spell.ReqSkillRank); for (uint i = 0; i < SharedConst.MaxTrainerspellAbilityReqs; ++i) { _worldPacket.WriteUInt32(spell.ReqAbility[i]); } _worldPacket.WriteUInt8((byte)spell.Usable); _worldPacket.WriteUInt8(spell.ReqLevel); } _worldPacket.WriteBits(Greeting.GetByteCount(), 11); _worldPacket.FlushBits(); _worldPacket.WriteString(Greeting); }
public override void Write() { _worldPacket.WritePackedGuid(QuestGiverGUID); _worldPacket.WriteUInt32(GreetEmoteDelay); _worldPacket.WriteUInt32(GreetEmoteType); _worldPacket.WriteInt32(QuestDataText.Count); _worldPacket.WriteBits(Greeting.GetByteCount(), 11); _worldPacket.FlushBits(); foreach (ClientGossipText gossip in QuestDataText) { gossip.Write(_worldPacket); } _worldPacket.WriteString(Greeting); }