コード例 #1
0
    void Awake()
    {
        planet    = GameObject.FindGameObjectWithTag("Planet").GetComponent <GravityAttract> ();
        rigidbody = GetComponent <Rigidbody> ();


        rigidbody.useGravity  = false;
        rigidbody.constraints = RigidbodyConstraints.FreezeRotation;
    }