// PUT api/values/5 public int Put([FromBody] GravilotaScore newScore) { GravilotaScore gScore = new GravilotaScore(); gScore.Id = 6; gScore.PlayerName = newScore.PlayerName; gScore.Score = newScore.Score; dbContext.GravilotaScore.Add(gScore); return(dbContext.SaveChanges()); }
public IEnumerator SendWebRequest(double score) { GravilotaScore newScore = new GravilotaScore(); newScore.Id = 5; newScore.PlayerName = "Unity Player"; newScore.Score = score; www = UnityWebRequest.Put(webServiceURL, JsonUtility.ToJson(newScore)); www.SetRequestHeader("Content-Type", "application/json"); yield return(www.SendWebRequest()); Debug.Log(www.downloadHandler.text); }
IEnumerator SendWebRequest(string Nombre, int Puntaje) { GravilotaScore newScore = new GravilotaScore(); newScore.Id = 0; newScore.Nombre = Nombre; newScore.Puntaje = Puntaje; www = UnityWebRequest.Put(webserviceURL, JsonUtility.ToJson(Mi_Objeto)); // Mi objeto esta en el servicio web www.downloadHandler = new DownloadHandlerBuffer(); www.SetRequestHeader("Content-Type", "application/json"); // JsonUtility.ToJson(); // Con esta función le mandas un objeto, y lo conbierte a una string formato json yield return(www.SendWebRequest()); Debug.Log(www.downloadHandler.text); }
// PUT api/values/5 public int Put(int id, [FromBody] GravilotaScore newScore) { dbContext.GravilotaScore.Add(newScore); return(dbContext.SaveChanges()); }