public void resetDependentMeasures() { this.PalmTrajectory = new List <Vector4>(); this.IndexTrajectory = new List <Vector4>(); this.ThumbTrajectory = new List <Vector4>(); this.TrialStartTime = -1L; this.FixationOnset = -1L; this.FixationOffset = -1L; this.StimulationOnset = -1L; this.StimulusResponseIntervalTime = -1L; this.TargetOnset = -1L; this.MovementOnset = -1L; this.ObjectContact = -1L; this.ReleaseTime = -1L; this.VerbalResponseTime = -1L; this.ErrorCode = "none"; this.CorrectResponse = false; this.graspDirection = GraspableObject.GraspDirection.NONE; }
//Default constructor public TrialData(string TargetOrientation, string StimulationCondition, string Congruency, string BlockType) { this.PalmTrajectory = new List <Vector4>(); this.IndexTrajectory = new List <Vector4>(); this.ThumbTrajectory = new List <Vector4>(); this.InitialTargetLocation = new Vector3(); this.BlockType = BlockType; this.VisualOffset = 0.0f; this.TrialStartTime = -1L; this.FixationOnset = -1L; this.FixationOffset = -1L; this.StimulationOnset = -1L; this.StimulusResponseIntervalTime = -1L; this.TargetOnset = -1L; this.MovementOnset = -1L; this.ObjectContact = -1L; this.ReleaseTime = -1L; this.VerbalResponseTime = -1L; this.TargetOrientation = TargetOrientation; this.StimulationCondition = StimulationCondition; this.Congruency = Congruency; this.ErrorCode = "none"; this.CorrectResponse = false; this.graspDirection = GraspableObject.GraspDirection.NONE; this.info = ""; if (this.Congruency == "both left") { info = "tact_thumb:locallight_left:globallight_" + (this.TargetOrientation == "upright" ? "left" : "right"); } else if (this.Congruency == "both right") { info = "tact_index:locallight_right:globallight_" + (this.TargetOrientation == "upright" ? "right" : "left"); } else if (this.Congruency == "light left - tactile index") { info = "tact_index:locallight_left:globallight_" + (this.TargetOrientation == "upright" ? "left" : "right"); } else if (this.Congruency == "light right - tactile thumb") { info = "tact_thumb:locallight_right:globallight_" + (this.TargetOrientation == "upright" ? "right" : "left"); } else if (this.Congruency == "light index - tactile index") { info = "tact_index:locallight_index:globallight_none"; } else if (this.Congruency == "light thumb - tactile thumb") { info = "tact_thumb:locallight_thumb:globallight_none"; } else if (this.Congruency == "light index - tactile thumb") { info = "tact_thumb:locallight_index:globallight_none"; } else if (this.Congruency == "light thumb - tactile index") { info = "tact_index:locallight_thumb:globallight_none"; } else { info = "unknown"; } }