public CardIcons(CardControl control) : base(control) { m_counterFmtOptions = new Graphics.TextRenderer.FormatOptions( new Graphics.TextRenderer.FontDescriptor("Helvetica", 26, System.Drawing.FontStyle.Bold)); m_textFmtOptions = new Graphics.TextRenderer.FormatOptions( new Graphics.TextRenderer.FontDescriptor("Microsoft YaHei", 12), new Graphics.TextRenderer.FontDescriptor("Constantia", 12)); }
public override void Startup() { var font = new Graphics.TextRenderer.FontDescriptor("Constantia", 20, System.Drawing.FontStyle.Bold); FormatOptions = new Graphics.TextRenderer.FormatOptions(font) { Alignment = Graphics.TextRenderer.Alignment.CenterMiddle }; var drawOptions = Graphics.TextRenderer.DrawOptions.Default; drawOptions.ColorScaling = Vector4.One; DrawOptions = drawOptions; MoveCurve = GameApp.Service<Services.ResourceManager>().Acquire<Curve>("Curves/DamageIndicatorFloat"); FadeCurve = GameApp.Service<Services.ResourceManager>().Acquire<Curve>("Curves/DamageIndicatorFade"); }
private void InitializeContextButton() { var device = GameApp.Instance.GraphicsDevice; var content = GameApp.Instance.Content; var resourceMgr = GameApp.Service<ResourceManager>(); var buttonTexture = resourceMgr.Acquire<Graphics.VirtualTexture>("atlas:Textures/UI/InGame/Atlas0$Button"); m_buttonFace = new Graphics.TexturedQuad(buttonTexture); var font = new Graphics.TextRenderer.FontDescriptor("DFKai-SB", 16); m_buttonTextFormatOptions = new Graphics.TextRenderer.FormatOptions(font); }
public override void Startup() { #region Initialize Page Matrix toScreenSpace = Matrix.Identity; toScreenSpace.M11 = 2 / 1024.0f; toScreenSpace.M22 = 2 / 768.0f; toScreenSpace.M41 = -1; toScreenSpace.M42 = -1; var cam = new Camera { PostWorldMatrix = toScreenSpace, Position = Vector3.UnitZ, IsPerspective = false, ViewportWidth = 2, ViewportHeight = -2 }; cam.Dirty(); Root = new UI.TransformNode { Transform = cam.WorldToProjectionMatrix, Dispatcher = GameApp.Service<UIManager>().Root }; LoadPage("MainMenu"); LoadPage("FreeMode"); LoadPage("Network"); LoadPage("Quit"); #endregion if (m_isFirstLoaded) { #region Main Menu m_pages["MainMenu"].MenuClicked += (id, item) => { if (id == "freemode") { CurrentPage = m_pages["FreeMode"]; } //else if (id == "storymode") //{ // //Test Conversation UI // CurrentPage = null; // Root.Dispatcher = null; // GameApp.Service<GameManager>().EnterConversation(); //} else if (id == "makedeck") { CurrentPage = null; Root.Dispatcher = null; GameApp.Service<GameManager>().EnterDeckUI(); } else if (id == "quit") { CurrentPage = m_pages["Quit"]; } }; #endregion #region FreeMode Menu PrepareGameStartupParam(); m_pages["FreeMode"].MenuClicked += (id, item) => { if (id == "vsai" || id == "hotseat") { CurrentPage = null; // detach menu ui Root.Dispatcher = null; Agents.BaseAgent agent0; Agents.BaseAgent agent1; switch (id) { case "vsai": if (GameApp.Instance.GetCommandLineArgValue("playback") != null) { var pbAgent = new Agents.PlaybackAgent(0); param.Seed = pbAgent.RandomSeed; agent0 = pbAgent; } else if (GameApp.Instance.GetCommandLineArgValue("record") != null) { agent0 = new Agents.LocalPlayerAgent(0, param.Seed); } else { agent0 = new Agents.LocalPlayerAgent(0); } agent1 = new Agents.AIAgent(1); break; case "hotseat": agent0 = new Agents.LocalPlayerAgent(0); agent1 = new Agents.LocalPlayerAgent(1); break; default: throw new InvalidOperationException("Invalid menu item"); } GameApp.Service<GameManager>().StartGame(param, new Agents.BaseAgent[] { agent0, agent1 }); } else if (id == "vsnetwork") { //CurrentPage = m_pages["Network"]; CurrentPage = null; Root.Dispatcher = null; GameApp.Service<GameManager>().EnterNetworkUI(); } else if (id == "back") { CurrentPage = m_pages["MainMenu"]; } }; #endregion #region Network Menu m_pages["Network"].MenuClicked += (id, item) => { if (id == "backtofreemode") { //CurrentPage = m_pages["FreeMode"]; } }; #endregion #region Quit Menu m_pages["Quit"].MenuClicked += (id, item) => { if (id == "quit") { GameApp.Instance.Exit(); } else if (id == "back") { CurrentPage = m_pages["MainMenu"]; } }; #endregion //m_isFirstLoaded = false; } CurrentPage = m_pages["MainMenu"]; var curve = GameApp.Service<ResourceManager>().Acquire<Curve>("Curves/CardMove"); var font = new Graphics.TextRenderer.FontDescriptor("Microsoft YaHei", 16); var fmtOptions = new Graphics.TextRenderer.FormatOptions(font); var candFmtOptions = new Graphics.TextRenderer.FormatOptions(new Graphics.TextRenderer.FontDescriptor("Microsoft YaHei", 11)); var txtBox = new UI.TextBox(250, 30, fmtOptions, candFmtOptions) { ForeColor = Color.Black, SelectionBackColor = new Color(0, 0, 0, 0.75f), SlidingCurve = curve, Transform = MatrixHelper.Translate(50, 200), Dispatcher = Root }; txtBox = new UI.TextBox(250, 30, fmtOptions, candFmtOptions) { ForeColor = Color.Black, SelectionBackColor = new Color(0, 0, 0, 0.75f), SlidingCurve = curve, Transform = MatrixHelper.Translate(50, 250), Dispatcher = Root }; //m_testAnimation = new Graphics.SwfInstance("germs") //{ // IsPlaying = true, // TimeFactor = 2.0f, // Transform = MatrixHelper.RotateZ(MathHelper.Pi / 4) * MatrixHelper.Translate(256f, 256f) //}; //m_testAnimation2 = new Graphics.SwfInstance("28835") //{ // IsPlaying = true, // Transform = MatrixHelper.Translate(768f, 0f) //}; }