public RasterizerStateLoader(Graphics.Device device) : base(new Type[] { typeof(Graphics.RasterizerState) }) { #if ASSERT if (device == null) { throw new ArgumentNullException("device"); } #endif this.device = device; }
public VertexShaderLoader(Graphics.Device device) : base(new Type[] { typeof(Graphics.Shaders.VertexShader) }) { #if ASSERT if (device == null) { throw new ArgumentNullException("device"); } #endif this.device = device; }
public TextureLoader(Graphics.Device device) : base(new Type[] { typeof(Graphics.Texture2d) }) { #if ASSERT if (device == null) { throw new ArgumentNullException("device"); } #endif this.device = device; }
public MeshLoader(Graphics.Device device) : base(new Type[] { typeof(Graphics.Mesh), typeof(Graphics.MeshGroup) }) { #if ASSERT if (device == null) { throw new ArgumentNullException("device"); } #endif this.device = device; }