void Start() { restartButton.Move(); tryAgainText.FadeOn(); thanksText.FadeOn(); restartButtonFader.FadeOn(); }
public void ShowAfflictionResult(string afflictionName) { m_isNarrating = true; affLabelText.text = afflictionName; afflictionGM.Move(); }
public void Narrate(string sentence) { m_isNarrating = true; narrationText.text = sentence; graphicMover.Move(); }