protected override void OnMouseUp(GraphMouseEventArgs e) { CircleNode[] nodes = this.mGraph.Nodes; for (int i = 0; i < nodes.Length; i++) { nodes[i].MouseGrabbed = false; } e.Handled = true; }
protected override bool OnMouseDown(GraphMouseEventArgs e) { if (!this.bMouseGrabbed && !e.Handled) { this.bMouseGrabbed = true; this.Invalidate(); } return(base.OnMouseDown(e)); }
protected override void OnMouseDown(GraphMouseEventArgs e) { if (!this.mouseGrabbed) { this.mouseGrabbed = true; this.Invalidate(); } e.Handled = true; }
protected override void OnMouseUp(GraphMouseEventArgs e) { if (this.mouseGrabbed) { this.mouseGrabbed = false; this.Invalidate(); e.Handled = true; } }
protected override bool OnMouseDown(GraphMouseEventArgs e) { if (!e.Handled) { StateMachineScene sms = this.Parent as StateMachineScene; sms.SelectStateEdge(this, (Control.ModifierKeys & Keys.Control) != Keys.Control); } return(base.OnMouseDown(e)); }
/// <summary> /// Overrides the <see cref="GraphElement.OnMouseUp(GraphMouseEventArgs)"/> function /// in order to "ungrab" <see cref="AGraphNode"/> instances that had been previously /// "grabbed" by the mouse from an earlier MouseDown event sent to the scene. /// </summary> /// <param name="e">The mouse event data of this event.</param> /// <returns>true to signify that mouse event has been handled by this event handler. /// </returns> protected override bool OnMouseUp(GraphMouseEventArgs e) { AGraphNode node; for (int i = 0; i < this.mNodeCount; i++) { node = this.mNodes[i]; node.MouseGrabbed = false; } return(base.OnMouseUp(e)); }
protected override void OnMouseUp(GraphMouseEventArgs e) { foreach (GraphElement item in this.Children) { Node node = item as Node; if (node != null) { node.MouseGrabbed = false; } } e.Handled = true; }
protected override bool OnMouseDown(GraphMouseEventArgs e) { bool flag = base.OnMouseDown(e); this.mScene.ClearStateNodeSelection(); this.mScene.ClearStateEdgeSelection(); if (!e.Handled) { this.mScene.SelectDGNode(this, (Control.ModifierKeys & Keys.Control) != Keys.Control); } return(flag); }
protected override bool OnMouseDown(GraphMouseEventArgs e) { bool flag = base.OnMouseDown(e); if (!e.Handled) { if (this.ClipsChildrenToShape) { this.mScene.SelectStateNode(this, (Control.ModifierKeys & kSelectKey) != kSelectKey); } else { return(false); } } this.mScene.OnStateNodePressed(this); return(flag); }
protected override void OnMouseMove(GraphMouseEventArgs e) { PointF pos; foreach (GraphElement item in this.Children) { Node node = item as Node; if (node != null && node.MouseGrabbed) { pos = node.Position; node.Position = new PointF( pos.X + e.SceneX - this.lastMouseX, pos.Y + e.SceneY - this.lastMouseY); } } this.lastMouseX = e.SceneX; this.lastMouseY = e.SceneY; e.Handled = true; }
protected override bool OnMouseDoubleClick(GraphMouseEventArgs e) { if (!e.Handled) { if (this.bMinimized) { this.SetMinimized(false); } if (this.ClipsChildrenToShape) { this.mScene.SetFocusedState(this); } else { return(false); } } return(base.OnMouseDoubleClick(e)); }
/// <summary> /// Overrides the <see cref="GraphElement.OnMouseMove(GraphMouseEventArgs)"/> function /// in order to move around <see cref="AGraphNode"/> instances that have been "grabbed" /// by the mouse and invoke the <see cref="AGraphNodeScene.OnNodeMovedByMouse(AGraphNode)"/> /// function for each of those <see cref="AGraphNode"/> instances. /// </summary> /// <param name="e">The mouse event data of this event.</param> /// <returns>true to signify that mouse event has been handled by this event handler. /// </returns> protected override bool OnMouseMove(GraphMouseEventArgs e) { AGraphNode node; for (int i = 0; i < this.mNodeCount; i++) { node = this.mNodes[i]; if (node.MouseGrabbed) { node.SetPosition( node.X + e.SceneX - this.mLastMouseX, node.Y + e.SceneY - this.mLastMouseY); this.OnNodeMovedByMouse(node); } } this.mLastMouseX = e.SceneX; this.mLastMouseY = e.SceneY; return(base.OnMouseMove(e)); }
protected override void OnMouseMove(GraphMouseEventArgs e) { CircleNode[] nodes = this.mGraph.Nodes; CircleNode node; PointF pos; for (int i = 0; i < nodes.Length; i++) { node = nodes[i]; if (node.MouseGrabbed) { pos = node.Position; node.Position = new PointF( pos.X + e.SceneX - this.mLastMouseX, pos.Y + e.SceneY - this.mLastMouseY); } } this.mLastMouseX = e.SceneX; this.mLastMouseY = e.SceneY; e.Handled = true; }
protected override bool OnMouseDown(GraphMouseEventArgs e) { this.mOwner.Scene.OnAnchorPressed(this); return(base.OnMouseDown(e)); }
protected override bool OnMouseMove(GraphMouseEventArgs e) { this.mScene.OnStateNodeHovered(this); return(base.OnMouseMove(e)); }
protected override void OnMouseDown(GraphMouseEventArgs e) { this.mLastMouseX = e.SceneX; this.mLastMouseY = e.SceneY; e.Handled = true; }
protected override bool OnMouseMove(GraphMouseEventArgs e) { this.mOwner.Scene.OnAnchorHovered(this); return base.OnMouseMove(e); }
protected override bool OnMouseDown(GraphMouseEventArgs e) { this.mOwner.Scene.OnAnchorPressed(this); return base.OnMouseDown(e); }
protected override bool OnMouseMove(GraphMouseEventArgs e) { this.mOwner.Scene.OnAnchorHovered(this); return(base.OnMouseMove(e)); }
/// <summary> /// Overrides the <see cref="GraphElement.OnMouseDown(GraphMouseEventArgs)"/> function /// in order to record the last point in the scene at which the mouse was depressed. /// </summary> /// <param name="e">The mouse event data of this event.</param> /// <returns>true to signify that mouse event has been handled by this event handler. /// </returns> protected override bool OnMouseDown(GraphMouseEventArgs e) { this.mLastMouseX = e.SceneX; this.mLastMouseY = e.SceneY; return(base.OnMouseDown(e)); }
private GraphMouseEventArgs getMouseEventArgs(MouseEventArgs e) { GraphMouseEventArgs ret = new GraphMouseEventArgs(); ret.Button = e.Button; ret.Clicks = e.Clicks; ret.Delta = e.Delta; ret.ScreenLocation = new Point(e.Location.X, e.Location.Y); ret.GraphLocation = boxToGraph(e.Location); PointF origin = boxToGraph(new PointF(0, 0)); PointF one = boxToGraph(new PointF(1, 1)); PointF pixelSize = new PointF(Math.Abs(one.X - origin.X), Math.Abs(one.Y - origin.Y)); for (int index = 0; index < DataSets.Count; index++) { GraphDataSet d = DataSets[index]; PointF diff = new PointF(); for (int j = 0; j < d.Points.Count; j++) { diff.X = ret.GraphLocation.X - d.Points[j].X; diff.Y = ret.GraphLocation.Y - d.Points[j].Y; if (Math.Abs(diff.X) < pixelSize.X * mMouseRadius && Math.Abs(diff.Y) < pixelSize.Y * mMouseRadius) { GraphMouseEventArgs.GraphDataSetHover val = new GraphMouseEventArgs.GraphDataSetHover(); val.dataSet = d; val.pointIndex = j; val.point = d.Points[j]; ret.DataSetIndices.Add(val); break; } } } return ret; }