void Start() { LeftGrabber = GameObject.Find("LeftController").GetComponentInChildren <Grabber>(); gitLeft = LeftGrabber.GetComponent <GrabbablesInTrigger>(); RightGrabber = GameObject.Find("RightController").GetComponentInChildren <Grabber>(); gitRight = RightGrabber.GetComponent <GrabbablesInTrigger>(); requestedGrabbables = new Dictionary <int, double>(); }
private void FindReferences() { grabbableInTrigger = GetComponent <GrabbablesInTrigger>(); snapConditions = GetComponents <ISnapCondition>(); unsnapConditions = GetComponents <IUnSnapCondition>(); snapReleases = GetComponents <ISnapOnRelease>(); snapAreaExits = GetComponents <ISnapAreaExit>(); snapAreaEnters = GetComponents <ISnapAreaEnter>(); unsnaps = GetComponents <IUnsnap>(); snapCalceled = GetComponents <ISnapCanceled>(); snapBegining = GetComponents <ISnapOnBeginning>(); }
private void Start() { _grabbable = GetComponent <GrabbablesInTrigger>(); onlyAllow = GetComponent <SnapZone>().OnlyAllowNames; }