private void Awake() { datas = GrabbableDatas.GetDatas(); previewLine.material = datas.ingameLineRendererMaterial; previewLine.startWidth = datas.ingameLineRendererWidth; previewLine.endWidth = datas.ingameLineRendererWidth; previewLine.enabled = false; }
private void OnEnable() { grabbable = (Grabbable)target; datas = GrabbableDatas.GetDatas(); UpdateInformations(); }