private void Button_ButtonPressed(GrFamily.MainBoard.Button sender, GrFamily.MainBoard.Button.ButtonState state) { _testCase = (_testCase + 1) % 2; switch (_testCase) { case 0: _sensor.StopTakingMeasurements(); _testTimer.Change(new TimeSpan(0, 0, 1), new TimeSpan(0, 0, 1)); break; default: _testTimer.Change(Timeout.Infinite, Timeout.Infinite); _sensor.StartTakingMeasurements(); break; } }
private void Button_ButtonPressed(GrFamily.MainBoard.Button sender, GrFamily.MainBoard.Button.ButtonState state) { _testCase = (_testCase + 1) % 2; switch (_testCase) { case 0: _sensor.Enabled = false; _testTimer.Change(new TimeSpan(0, 0, 1), new TimeSpan(0, 0, 1)); break; default: _testTimer.Change(Timeout.Infinite, Timeout.Infinite); _sensor.Enabled = true; break; } }