public void QuickGame() { #if UNITY_ANDROID GoogleMultiplayer.QuickGame(); #endif #if UNITY_IOS #endif }
public void Quit() { #if UNITY_ANDROID GoogleMultiplayer.Quit(); #endif }
public void Inbox() { #if UNITY_ANDROID GoogleMultiplayer.AcceptFromInbox(); #endif }
public void Invite() { #if UNITY_ANDROID GoogleMultiplayer.InviteToGame(); #endif }