void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage4_5"); player = GameObject.FindWithTag("Player"); ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); controller = GameObject.Find("PuzzleController").GetComponent <GameController> (); }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_1#"); sceneNo = 50; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); ti.Import(50); player = GameObject.Find("Player"); portal = GameObject.Find("Portal"); }
void Awake(){ //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) Destroy(Analyticslist[0]); googleAnalytics.LogScreen(SceneManager.GetActiveScene().name); player = GameObject.Find ("Player"); start_pos = GameObject.Find ("Start_pos").transform; _ic = GameObject.FindWithTag ("Item_Canvas"); player.transform.position = start_pos.position; tc = GameObject.FindWithTag ("Controller").GetComponent<Tutorial_Controller>(); tc.tutorialMessageIndex++; bgm = tc.gameObject.GetComponentInChildren<AudioSource> (); //bgm = tc.GetComponentInChildren<AudioSource> (); }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage3_2"); sceneNo = 32; player = GameObject.Find("Player"); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; _ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); player.transform.position = start_pos.position; }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_7"); player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer>(); }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage2_4"); player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); start_pos = GameObject.Find("Start_Pos").transform; player.transform.position = start_pos.position; sceneNo = 24; }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage4_2"); player = GameObject.FindWithTag("Player"); start_pos = GameObject.Find("Start_Pos").transform; player.transform.position = start_pos.position; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); itemCanvas = GameObject.FindWithTag("Item_Canvas"); ic = itemCanvas.GetComponent <Item_Controller> (); sceneNo = 42; }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); Destroy(Analyticslist[1]); } googleAnalytics.LogScreen("Stage1_1"); player = GameObject.Find("Player"); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; player.transform.position = start_pos.position; sceneNo = 11; }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage3_4"); sceneNo = 34; player = GameObject.Find("Player"); start_pos = GameObject.Find("Start_Pos").transform; player.transform.position = start_pos.position; _Ivon_Position = GameObject.FindWithTag("NPC").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); player.transform.localScale = new Vector3(1f, 1f, player.transform.localScale.z); }
void Start() { googleAnalytics.LogScreen("Lobby"); GameState.mainPlayerId = ""; GameState.enemyOfMainPlayerId = ""; var mainMenuButton = this.transform.Find("MainMenuButton").GetComponent <Button>(); mainMenuButton.onClick.AddListener(this.OnMainMenuButtonClick); createGameButton.onClick.AddListener(OnCreateGameButtonClick); UpdateGames(); UpdateDropdowns(); Unibus.Subscribe <LobbyGame>(LobbyGame.DETELE_GAME, OnDeleteGameHandler); }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Main_Select_Stage"); player = GameObject.FindGameObjectWithTag("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); Item_canvas = GameObject.Find("Item_Canvas"); for (int i = 0; i < 6; i++) { Stage_images [i].this_num = i; //각 stage에 번호 부여 } player.transform.localScale = new Vector3(1f, 1f, player.transform.localScale.z); }
async void Start() { googleAnalytics.LogScreen("Finding opponent"); var backButton = this.transform.Find("BackButton").GetComponent <Button>(); backButton.onClick.AddListener(this.OnBackButtonClick); var response = await LobbyServerApi.FindOpponent(deckId); if (response.gameFound) { Main.StartGame(response.gameId, response.playerId, response.opponentId); } else { this.transform.Find("FindingOpponent").GetComponent <TextMeshProUGUI>().text = "Game not found"; } }
void HandleGameStateChanged(GameState state) { if (masterGameState == state) { if (masterGameState != GameState.INITIALIZING_APP) { Debug.Log("***Ignoring GameState switch as we're already in " + masterGameState); } return; } gav4.LogScreen(state.ToString()); Debug.Log("===> GameState: " + masterGameState + " --> " + state); masterGameState = state; switch (state) { case GameState.GAME_WAS_TORN_DOWN: if (butler != null) { Assert.IsTrue(butler.enabled); butler.enabled = false; butler = null; } foreach (GameObject go in tempObjects) { Destroy(go); } SceneMaster.instance.StopAllCoroutines(); StartCoroutine(NextFrameChangeGameState(GameState.GAME_WAS_TORN_DOWN, GameState.SELECTING_GAME_TYPE)); break; case GameState.SELECTING_GAME_TYPE: case GameState.AUTHENTICATING: case GameState.SETTING_UP_GAME: case GameState.TEARING_DOWN_GAME: case GameState.PLAYING: case GameState.SELECTING_VIEW_MODE: MakeGameObjectsActive(); break; default: throw new NotImplementedException(); } }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage1_2"); player = GameObject.Find("Player"); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; msc = GameObject.Find("Mirror_Socket").GetComponent <Mirror_Socket_Controller> (); o_l = GameObject.Find("Mirror_Socket").GetComponent <Outline> (); o_l.used_or_not_for_retry = false; player.transform.position = start_pos.position; sceneNo = 12; }
//public GameObject _coco_textbox; void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage2_3"); player = GameObject.Find("Player"); ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); mbr = player.GetComponent <Moving_by_RLbuttons> (); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; player.transform.position = start_pos.position; portal_to_2_4 = GameObject.Find("Portal_to_#2-4"); sceneNo = 23; }
async void Start() { googleAnalytics.LogScreen("Choose deck"); DecksData decksData = await LobbyServerApi.GetPlayerDecks <DecksData>(); foreach (DeckData deck in decksData.Decks) { var deckButton = this.CreateButton(); deckButton.transform.Find("Text").GetComponent <Text>().text = deck.name; deckButton.GetComponent <ButtonValue>().value = deck._id; deckButton.GetComponent <Button>().onClick.AddListener(() => this.OnButtonClick(deckButton)); } var backButton = this.CreateButton(); backButton.transform.Find("Text").GetComponent <Text>().text = "Main menu"; backButton.GetComponent <Button>().onClick.AddListener(this.OnBackButtonClick); }
// Use this for initialization void Start() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage4_6"); player = GameObject.FindWithTag("Player"); itemCanvas = GameObject.FindWithTag("Item_Canvas"); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); ti.Import(46); // temp code roundBoard = GameObject.Find("Round").GetComponent <Text> (); scoreBoard = GameObject.Find("Score").GetComponent <Text> (); timeBoard = GameObject.Find("Time").GetComponent <Text> (); returnRandom(); player.transform.Translate(startPos.position); tempPos = new Vector3[2]; //fixedPos = new Vector3[3]; velocity = new Vector3[2]; for (int i = 0; i < velocity.Length; i++) { velocity [i] = Vector3.zero; } getTempTransform = false; systemMessage.SetActive(false); actionMessage.SetActive(false); restart.SetActive(false); timeBoard.gameObject.SetActive(false); for (int i = 0; i < buttons.Length; i++) { buttons [i].SetActive(false); } //ti.Talk (); //Stage4_Controller.q[35] = true; }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_4"); sceneNo = 54; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); //start_pos = GameObject.Find ("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); //player.transform.position = start_pos.position; newsStand = GameObject.Find("Newsstand"); paper = GameObject.Find("paper"); IvonTextPos = GameObject.Find("IvonTextPos"); IvonTextPos.SetActive(false); }
private float smoothTime = 1.5f; // For auto move void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_7_1"); sceneNo = 57; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); player.transform.position = start_pos.position; trashHeap = GameObject.Find("TrashHeap"); umbrella = GameObject.Find("Umbrella"); }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage3_1"); sceneNo = 31; player = GameObject.Find("Player"); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; if (Stage3_Controller.q[7]) { Destroy(bag); } }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_2"); sceneNo = 52; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); _dogsnack_not_item = GameObject.Find("DogSnack_notItem"); rb2D = _stardoll_afterused.GetComponent <Rigidbody2D>(); dogBed = GameObject.FindWithTag("Bed").GetComponent <BoxCollider2D>(); player.transform.position = start_pos.position; _stardoll.SetActive(false); itemeat = false; }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage1_1x"); player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); //Player_text = GameObject.Find ("코코_text").GetComponent<Text> (); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; player.transform.position = start_pos.position; sceneNo = 14; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(14); }
void Awake() { //googleAnalytics.StartSession(); googleAnalytics.LogScreen(SceneManager.GetActiveScene().name); player = GameObject.Find("Player"); Ivon = GameObject.Find("이본"); portal = GameObject.Find("Portal"); //_t_i = GameObject.Find ("Dialogue_Canvas_").GetComponent<Text_Importer> (); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); i_c = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); bool musictog = PlayerPrefsX.GetBool("Music_ONOFF"); float musicsl = PlayerPrefs.GetFloat("Music_Volume"); PlayerPrefs.DeleteAll(); PlayerPrefsX.SetBool("Music_ONOFF", musictog); PlayerPrefs.SetFloat("Music_Volume", musicsl); tc = GameObject.FindWithTag("Controller").GetComponent <Tutorial_Controller>(); sceneNo = 1; ti.Import(1); player.transform.position = startpos.position; }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_6"); sceneNo = 56; player = GameObject.Find("Player"); Ivon = GameObject.Find("Ivon"); mbr = player.GetComponent <Moving_by_RLbuttons>(); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller>(); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); babyDog = GameObject.Find("BabyDog"); umbrella = GameObject.Find("Umbrella"); hardbox = GameObject.Find("HardBox"); IvonTextPos = GameObject.Find("IvonTextPos"); }
void Awake() { //googleAnalytics.StartSession(); Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage1_3"); player = GameObject.Find("Player"); start_pos = GameObject.Find("Start_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); o_l_1.used_or_not_for_retry = true; o_l_2.used_or_not_for_retry = true; player.transform.position = start_pos.position; sceneNo = 13; ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2>(); ti.Import(13); for (int i = 0; i < 5; i++) //s3 시작 시 템 없어야함. 카트에서 거울먹고 종료 후 이어하기 시 거울이 있ㅡㄴ 것ㅡㄹ 방지함 { ic._item_name_list [i] = ""; ic._usable_item[i] = false; ic._the_number_of_items[i] = 0; ic._interaction_object [i] = ""; ic._consumable [i] = false; ic._item_list [i].GetComponent <Image> ().color = new Color(1, 1, 1, 0); ic._item_list [i].transform.parent.GetComponentInChildren <Text> ().color = new Color(1, 1, 1, 0); ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ic._explanations[i] = ""; ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// } }
async Task Start() { googleAnalytics.LogScreen("Game"); // TODO Добавить GameType и LobbyDeckId googleAnalytics.LogEvent( new EventHitBuilder() .SetEventCategory(AnalyticsEventsCategory.Game) .SetEventAction(AnalyticsEvents.EnteredTheGame) .SetCustomDimension(AnalyticsDemention.GameId, GameState.gameId) .SetCustomDimension(AnalyticsDemention.PlayerId, GameState.mainPlayerId) ); var gameData = await LoadGame(); CardCreator cardCreator = this.GetComponent <CardCreator>(); List <CardDisplay> cardDisplays = cardCreator.CreateCards(gameData); this.LoadSounds(cardDisplays); CardManager cardManager = this.GetComponent <CardManager>(); cardManager.Init(); this.OnGameDataFirstTimeRecived(); CursorController.SetDefault(); if (GameState.gameData.game.gameEnded) { this.uiManager.ShowWinStatus(); } else { this.uiManager.ShowTurn(); } }
void Start() { googleAnalytics.StartSession(); googleAnalytics.LogScreen("Main menu"); if (!MainMenu.appRunned) { googleAnalytics.LogEvent(AnalyticsEventsCategory.App, AnalyticsEvents.AppRunned); MainMenu.appRunned = true; } var tutorialButton = this.transform.Find("Container/TutorialButton").GetComponent <Button>(); var lobbyButton = this.transform.Find("Container/LobbyButton").GetComponent <Button>(); var singlePlayerButton = this.transform.Find("Container/SinglePlayerButton").GetComponent <Button>(); var multiPlayerButton = this.transform.Find("Container/MultiPlayerButton").GetComponent <Button>(); CursorController.SetDefault(); tutorialButton.onClick.AddListener(this.OnTutorialButtonClick); lobbyButton.onClick.AddListener(this.OnLobbyButtonClick); singlePlayerButton.onClick.AddListener(this.OnSinglePlayerButtonClick); multiPlayerButton.onClick.AddListener(this.OnMultiPlayerButtonClick); }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage4_1"); player = GameObject.FindWithTag("Player"); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); ti = GameObject.FindWithTag("Dialogue").GetComponent <Text_Importer2> (); sceneNo = 41; if (!Stage4_Controller.q[0]) { player.transform.localScale = new Vector3(1.4f, 1.4f, player.transform.localScale.z); } bb = new Color(0f, 0f, 0f, 1f); //검정,불투명 _blackout.color = bb; }
void Awake() { Analyticslist = GameObject.FindGameObjectsWithTag("Analysis"); if (Analyticslist.Length > 1) { Destroy(Analyticslist[0]); } googleAnalytics.LogScreen("Stage5_1"); sceneNo = 51; player = GameObject.Find("Player"); mbr = player.GetComponent <Moving_by_RLbuttons> (); start_pos = GameObject.Find("Start_Pos").transform; regen_pos = GameObject.Find("Regen_Pos").transform; ic = GameObject.FindWithTag("Item_Canvas").GetComponent <Item_Controller> (); player.transform.position = start_pos.position; if (!Stage5_Controller.q[0]) // 첫 번째 퀘스트 깨기 전이면 { mbr.enabled = false; print("엎드려있는ani"); } }
void OnStart() { if (!FB.IsLoggedIn) { // Check to show login FB if (UserData.Instance.ShowLoginFBTimes < 3 && !Manager.Instance.isShowLoginFB && UserData.Instance.Level >= 10) { UserData.Instance.ShowLoginFBTimes++; Manager.Instance.isShowLoginFB = true; Manager.Instance.ShowConfirm("Connect Facebook", "Please connect with facebook to save your progress and see your friends", (isOK) => { if (isOK) { Debug.Log("Connect FB, choosse OK ..."); ConnectFacebook(); UserData.Instance.ShowLoginFBTimes = 3; } else { Debug.Log("Cancel, no connect FB ..."); } }); } } if (!Manager.Instance.isShowNewVersion && UserData.Instance.Level >= 4) { SCross.Instance.ShowMessage("cyrus_bean_jump", "1.6.0", (result, message) => { }); Manager.Instance.isShowNewVersion = true; } if (UserData.Instance.Level > 15) { SCross.Instance.GetImage("cyrus_bean_jump", (result, message) => { if (result) { SCross.Instance.ShowPopupScross(); } }); } Screen.sleepTimeout = SleepTimeout.NeverSleep; // Update Facebook FBManager.Instance.OnUpdate(); // Play BGM SoundManager.Instance.PlayMusic(SoundID.MainMenu); // Sunlight if (sunlight != null) { // Get top float top = Camera.main.orthographicSize; // Get right float right = Camera.main.GetOrthographicWidth(); sunlight.transform.position = new Vector3(right - Random.Range(0.0f, 0.1f), top + 2.0f, 0); sunlight.transform.localRotation = Quaternion.Euler(0, 0, Random.Range(240.0f, 250.0f)); int count = sunlight.transform.childCount; for (int i = 0; i < count; i++) { sunlight.transform.GetChild(i).localScale = new Vector3(Random.Range(9.0f, 10.0f), Random.Range(0.85f, 1.0f), 1.0f); } float startOpacity = Random.value * 0.1f; sunlight.SetAlpha(startOpacity, true); var rotate = RotateAction.RotateBy(Random.Range(-20.0f, -25.0f), 18.0f, Ease.Linear, LerpDirection.PingPongForever); var fadeIn = FadeAction.RecursiveFadeTo(Random.Range(0.6f, 0.7f), 18.0f); var delay1 = DelayAction.Create(6.0f); var fadeOut = FadeAction.RecursiveFadeTo(startOpacity, 18.0f); var delay2 = DelayAction.Create(6.0f); var fade = SequenceAction.Create(fadeIn, delay1, fadeOut, delay2); var action = ParallelAction.ParallelAll(rotate, RepeatAction.RepeatForever(fade, false)); sunlight.Play(action); } // Get ignore raycast _ignoreRaycast = GameObject.FindObjectOfType <IgnoreRaycast>(); if (!UserData.Instance.PlayedCutscene1) { UserData.Instance.PlayedCutscene1 = true; cutscene1.SetActive(true); } // Update Connect button UpdateConnectFacebook(true); googleAnalytics.LogScreen("Main Menu"); _requestUpdater.Play(UpdateRequests); Manager.Instance.SetUpdateSendRequests(true); }