private GooAnimationClipChannel GetChannelForBone(GLexBone pBone) { GooAnimationClipChannel channel; if (!_boneChannels.TryGetValue(pBone, out channel)) { channel = new GooAnimationClipChannel(this, pBone); _boneChannels.Add(pBone, channel); } return(channel); }
private GooAnimationClipChannel GetChannelForBone(GLexBone pBone) { GooAnimationClipChannel channel; if (!_boneChannels.TryGetValue(pBone, out channel)) { channel = new GooAnimationClipChannel(this, pBone); _boneChannels.Add(pBone, channel); } return channel; }