public ScrollContainer() { Base = new _ScrollContainer(this); }
internal ScrollContainer(Godot.ScrollContainer container) : base(container) { }
public ScrollContainer(Godot.ScrollContainer container) : base(container) { }
public ScrollContainer() { Base = new _ScrollContainer(this); }
internal ScrollContainer(Godot.ScrollContainer container) : base(container) { }
public ScrollContainer(Godot.ScrollContainer container) : base(container) { }