//Protobuffer从MemoryStream进行反序列化 public bool FromMemoryStream(MemoryStream protoMS) { GodWeaponRpcInlayAsk pb = ProtoBuf.Serializer.Deserialize <GodWeaponRpcInlayAsk>(protoMS); FromPB(pb); return(true); }
//从Protobuffer类型初始化 public void FromPB(GodWeaponRpcInlayAsk v) { if (v == null) { return; } m_Id = v.Id; m_GemId = v.GemId; m_Pos = v.Pos; }
//转化成Protobuffer类型函数 public GodWeaponRpcInlayAsk ToPB() { GodWeaponRpcInlayAsk v = new GodWeaponRpcInlayAsk(); v.Id = m_Id; v.GemId = m_GemId; v.Pos = m_Pos; return(v); }