public void Enter() { if (enemy is Goblin) { tween = enemy.GetComponentInChildren <GoblinTween>(); tween.StartTween(); } }
public override void Awake() { base.Awake(); tween = GetComponentInChildren <GoblinTween>(); }
public void Enter() { if (enemy is Goblin) { tween = enemy.GetComponentInChildren <GoblinTween>(); tween.StartTween(); } }
public override void Awake() { base.Awake(); tween = GetComponentInChildren <GoblinTween>(); }