/// <summary> /// Creates a panel to hold other 2D UI components. /// </summary> public G2DPanel() : base() { children = new List <G2DComponent>(); border = GoblinEnums.BorderFactory.EmptyBorder; name = "G2DPanel"; title = ""; etchWhiteColor = Color.White; etchBlackColor = Color.Black; }
/// <summary> /// Creates a panel to hold other 2D UI components. /// </summary> public G2DPanel() : base() { children = new List<G2DComponent>(); border = GoblinEnums.BorderFactory.EmptyBorder; name = "G2DPanel"; title = ""; etchWhiteColor = Color.White; etchBlackColor = Color.Black; }