public void CloseTyping() { toolbar.SetActive(false); joystick.SetActive(true); CameraButton.SetActive(true); GoBackHomeButton.SetActive(true); }
public void ToggleKeyboard() { joystick.SetActive(false); CameraButton.SetActive(false); GoBackHomeButton.SetActive(false); keyboard = TouchScreenKeyboard.Open("", TouchScreenKeyboardType.Default, false, false, false); // To test on editor -> comment out // toolbar.SetActive(true); // toolbar.transform.position = new Vector3(toolbar.transform.position.x, 15, toolbar.transform.position.z); // inputTransform = toolbar.transform.GetChild(0); // keyboardActive = true; // EventSystem.current.SetSelectedGameObject(inputTransform.gameObject, null); }