void Solve() { if (c1.face.sprite == face.sprite) { p += 3; succes.Play(); pairsThisLevel++; Reward(c1); Reward(this); Gm.CounterMinusOne(face.sprite); if (pairsThisLevel == Progress.PairsToEndLevel) { StartCoroutine(Gm.NextScene()); } } else { p -= 1; fail.Play(); c1.Resuma(); Resuma(); } c1 = null; sc.text = p.ToString(); }