// Use this for initialization void Start() { lineRenderer = GetComponent <LineRenderer>(); pointsController = GetComponent <SetLineRendererPoints>(); lineCurve = lineRenderer.widthCurve; previousApplicationMode = Globals.applicationMode; }
void OnApplicationModeChanged(Globals.ApplicationMode applicationMode) { bool interactable = (applicationMode != Globals.ApplicationMode.Playing); hyperspeedSlider.interactable = interactable; gameSpeedSlider.interactable = interactable; highwayLengthSlider.interactable = interactable; }
void UpdatePlayPauseSprite(Globals.ApplicationMode applicationMode) { if (applicationMode == Globals.ApplicationMode.Playing) { buttonImage.sprite = pauseSprite; } else { buttonImage.sprite = playSprite; } }
void OnApplicationModeChanged(Globals.ApplicationMode applicationMode) { Reset(); statsPanel.SetActive(Globals.applicationMode == Globals.ApplicationMode.Playing && !GameSettings.bot); }
void OnApplicationModeChanged(Globals.ApplicationMode applicationMode) { // Can only paste in editor mode gameObject.SetActive(applicationMode == Globals.ApplicationMode.Editor); }