public bool BuyUpgrade(GlobalVariables.TOOL tool) { if (tool == GlobalVariables.TOOL.CHISEL) { if (score.score >= GV.ChiselUpgradeCost) { score.BuyObject(GV.ChiselUpgradeCost); GV.ChiselDamage += 1; GV.ChiselUpgradeCost *= GV.ChiselUpgradeCostMultiplier; return(true); } return(false); } if (tool == GlobalVariables.TOOL.HAMMER) { if (score.score >= GV.HammerUpgradeCost) { score.BuyObject(GV.HammerUpgradeCost); GV.HammerDamage += 1; GV.HammerUses = 0; GV.HammerUpgradeCost *= GV.HammerUpgradeCostMultiplier; GV.HammerUsesCost *= GV.HammerUsesCostMultiplier; return(true); } return(false); } if (tool == GlobalVariables.TOOL.BUSTER) { if (score.score >= GV.BusterUpgradeCost) { score.BuyObject(GV.BusterUpgradeCost); GV.BusterDamage += 1; GV.BusterUses = 0; GV.BusterUpgradeCost *= GV.BusterUpgradeCostMultiplier; GV.BusterUsesCost *= GV.HammerUsesCostMultiplier; } return(false); } return(false); }
public bool BuyUses(GlobalVariables.TOOL tool) { if (tool == GlobalVariables.TOOL.HAMMER) { if (score.score >= GV.HammerUsesCost) { score.BuyObject(GV.HammerUsesCost); GV.HammerUses += 20; return(true); } return(false); } if (tool == GlobalVariables.TOOL.BUSTER) { if (score.score >= GV.BusterUsesCost) { score.BuyObject(GV.BusterUsesCost); GV.BusterUses += 1; return(true); } return(false); } return(false); }