public override void OnUpdate() { if (Input.GetKeyDown(KeyCode.Keypad5)) { foreach (GameObject gameObject in GlobalUtils.GetAllGameObjects()) { MelonLogger.Log($"|{gameObject.name}| {gameObject.transform.position}"); } } if (Input.GetKeyDown(KeyCode.Keypad8)) { try { Rigidbody CC = GlobalUtils.GetPlayer().GetComponent <Rigidbody>(); MelonLogger.Log(CC.velocity); } catch (Exception EX) { MelonLogger.LogError(EX.ToString()); throw; } } if (Input.GetKeyDown(KeyCode.Keypad2)) { try { GameObject player = GlobalUtils.GetPlayer(); MelonLogger.Log(player.transform.position); } catch (Exception EX) { MelonLogger.LogError(EX.ToString()); throw; } } if (Input.GetKeyDown(KeyCode.Keypad9)) { try { GameObject loli = GlobalUtils.GetLoli(); MelonLogger.Log(loli.transform.position); } catch (Exception EX) { MelonLogger.LogError(EX.ToString()); throw; } } }