コード例 #1
0
    /*
     * NextLevel - loads the next scene, defined in nextSceneName
     */
    public void NextLevel()
    {
        if (interfaceHandler.IsAlive)
        {
            interfaceHandler.CannotDie();
            StartCoroutine(LoadNextSceneAsync());

            StartCoroutine(FadeInUI(fadeInRate));

            winFilter.enabled       = true;
            winText.enabled         = true;
            winTextShadow.enabled   = true;
            nextLevelPrompt.enabled = true;

            winningPlayer.Fly();
        }
    }