private void CheckWin() { Debug.Log("Game: Check Win"); if (_isRoundIdle == true) { _idleRounds++; } else { _isRoundIdle = true; _idleRounds = 0; } Debug.Log("Game: No Action Happen " + _idleRounds.ToString() + "in a row"); if (_idleRounds >= idleRoundsToWin) { _THEGAMEScript.Win(); } }