public static Prop[,] ConvertPropsForPlaying(int height, int width, PropSdo[] sdos) { var props = new Prop[sdos.Length]; for (var i = 0; i < sdos.Length; i++) { props[i] = ConvertPropForPlaying(sdos[i]); } return(GlobalHelper.Convert1dArrayTo2dArray(height, width, props)); }
public static char[,] ConvertBlueprintForLoading(int height, int width, char[] blueprint) { return(GlobalHelper.Convert1dArrayTo2dArray(height, width, blueprint)); }