コード例 #1
0
        public override void OnInspectorGUI()
        {
            serializedObject.Update();

            // Courses can change without recompile so we have to check for them.
            UpdateAvailableCourses();

            DrawRuntimeConfigurationDropDown();

            EditorGUI.BeginDisabledGroup(IsCourseListEmpty());
            {
                DrawCourseSelectionDropDown();
                GUILayout.BeginHorizontal();
                {
                    if (GUILayout.Button("Open Course in Workflow window"))
                    {
                        GlobalEditorHandler.SetCurrentCourse(CourseAssetUtils.GetCourseNameFromPath(configurator.GetSelectedCourse()));
                        GlobalEditorHandler.StartEditingCourse();
                    }

                    if (GUILayout.Button(new GUIContent("Show Course in Explorer...")))
                    {
                        string absolutePath = $"{new FileInfo(CourseAssetUtils.GetCourseAssetPath(CourseAssetUtils.GetCourseNameFromPath(configurator.GetSelectedCourse())))}";
                        EditorUtility.RevealInFinder(absolutePath);
                    }
                }
                GUILayout.EndHorizontal();
            }
            EditorGUI.EndDisabledGroup();

            serializedObject.ApplyModifiedProperties();
        }
コード例 #2
0
 /// <summary>
 /// Sets the course with given <paramref name="courseName"/> for the current scene.
 /// </summary>
 /// <param name="courseName">Name of the course.</param>
 public static void SetCourseInCurrentScene(string courseName)
 {
     RuntimeConfigurator.Instance.SetSelectedCourse(CourseAssetUtils.GetCourseStreamingAssetPath(courseName));
     EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene());
     GlobalEditorHandler.SetCurrentCourse(courseName);
     GlobalEditorHandler.StartEditingCourse();
 }
コード例 #3
0
        private void OnGUI()
        {
            // Magic number.
            minSize      = new Vector2(420f, 320f);
            titleContent = new GUIContent("Training Course Wizard");

            GUIStyle labelStyle = new GUIStyle(EditorStyles.label);

            labelStyle.richText = true;
            labelStyle.wordWrap = true;

            EditorIcon logo = new EditorIcon("logo_creator");
            Rect       rect = GUILayoutUtility.GetRect(position.width, 150, GUI.skin.box);

            GUI.DrawTexture(rect, logo.Texture, ScaleMode.ScaleToFit);

            if (RuntimeConfigurator.Exists == false)
            {
                EditorGUILayout.HelpBox("The current scene is not a training scene. No course can be created. To automatically setup the scene, select \"Innoactive > Setup Training Scene\".", MessageType.Error);
            }

            EditorGUI.BeginDisabledGroup(RuntimeConfigurator.Exists == false);
            EditorGUILayout.LabelField("<b>Create a new training course.</b>", labelStyle);

            courseName = EditorGUILayout.TextField(new GUIContent("Training Course Name", "Set a file name for the new training course."), courseName);

            EditorGUILayout.LabelField("The new course will be set for the current scene.");

            GUILayout.BeginHorizontal();
            GUILayout.FlexibleSpace();
            // ReSharper disable once InvertIf
            if (GUILayout.Button("Create", GUILayout.Width(128), GUILayout.Height(32)))
            {
                if (CourseAssetUtils.CanCreate(courseName, out errorMessage))
                {
                    CourseAssetManager.Import(EntityFactory.CreateCourse(courseName));
                    RuntimeConfigurator.Instance.SetSelectedCourse(CourseAssetUtils.GetCourseStreamingAssetPath(courseName));
                    EditorSceneManager.MarkSceneDirty(EditorSceneManager.GetActiveScene());
                    GlobalEditorHandler.SetCurrentCourse(courseName);
                    GlobalEditorHandler.StartEditingCourse();

                    Close();
                }
            }

            EditorGUI.EndDisabledGroup();
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();

            if (string.IsNullOrEmpty(errorMessage) == false)
            {
                EditorGUILayout.HelpBox(errorMessage, MessageType.Error);
            }
        }