コード例 #1
0
        static Glfw.Window OpenWindow(int width, int height, Glfw.Monitor monitor)
        {
            double b;

            Glfw.Window window;

            b = Glfw.GetTime();

            window = Glfw.CreateWindow(width, height, "Window Re-opener", monitor, Glfw.Window.None);
            if (!window)
            {
                return(Glfw.Window.None);
            }

            Glfw.MakeContextCurrent(window);
            Glfw.SwapInterval(1);

            Glfw.SetFramebufferSizeCallback(window, FramebufferSizeCallback);
            Glfw.SetWindowCloseCallback(window, WindowCloseCallback);
            Glfw.SetKeyCallback(window, KeyCallback);

            if (monitor)
            {
                Log("Opening full screen window on monitor {0} took {1} seconds",
                    Glfw.GetMonitorName(monitor),
                    Glfw.GetTime() - b);
            }
            else
            {
                Log("Opening regular window took {0} seconds",
                    Glfw.GetTime() - b);
            }

            return(window);
        }
コード例 #2
0
        static void ListModes(Glfw.Monitor monitor)
        {
            int x, y, widthMM, heightMM;
            var mode  = Glfw.GetVideoMode(monitor);
            var modes = Glfw.GetVideoModes(monitor);

            Glfw.GetMonitorPos(monitor, out x, out y);
            Glfw.GetMonitorPhysicalSize(monitor, out widthMM, out heightMM);

            Log("Name: {0} ({1})",
                Glfw.GetMonitorName(monitor),
                Glfw.GetPrimaryMonitor() == monitor ? "primary" : "secondary");
            Log("Current mode: {0}", FormatMode(mode));
            Log("Virtual position: {0} {1}", x, y);

            Log("Physical size: {0} x {1} mm ({2} dpi)",
                widthMM, heightMM, mode.Width * 25.4f / widthMM);

            Log("Modes:");

            for (int i = 0; i < modes.Length; i++)
            {
                string currentMode = modes[i] == mode
                    ? "(current mode)"
                    : "";
                Log("{0}: {1} {2}", i, FormatMode(modes[i]), currentMode);
            }
        }
コード例 #3
0
        static void MonitorCallback(Glfw.Monitor monitor, Glfw.ConnectionEvent evt)
        {
            if (evt == Glfw.ConnectionEvent.Connected)
            {
                int x, y, widthMM, heightMM;
                var mode = Glfw.GetVideoMode(monitor);

                Glfw.GetMonitorPos(monitor, out x, out y);
                Glfw.GetMonitorPhysicalSize(monitor, out widthMM, out heightMM);

                Log("{0} at {1}: Monitor {2} ({3}x{4} at {5}x{6}, {7}x{8} mm) was connected",
                    m_Counter++,
                    Glfw.GetTime(),
                    Glfw.GetMonitorName(monitor),
                    mode.Width, mode.Height,
                    x, y,
                    widthMM, heightMM);
            }
            else if (evt == Glfw.ConnectionEvent.Disconnected)
            {
                Log("{0} at {1}: Monitor {2} was disconnected",
                    m_Counter++,
                    Glfw.GetTime(),
                    Glfw.GetMonitorName(monitor));
            }
        }
コード例 #4
0
ファイル: GlfwMonitor.cs プロジェクト: piRepos/pEngine-del
        private GlfwMonitor(Glfw.Monitor handle)
        {
            Handle = handle;
            int i = 0;

            // - Name set
            Name = Glfw.GetMonitorName(handle);

            // - Position set
            Vector2i position;

            Glfw.GetMonitorPos(handle, out position.X, out position.Y);
            Position = position;

            // - Supported resolutions
            Glfw.VideoMode[] modes   = Glfw.GetVideoModes(handle);
            Glfw.VideoMode   current = Glfw.GetVideoMode(handle);
            supportedResolutions = new Resolution[modes.Length];
            foreach (Glfw.VideoMode mode in modes)
            {
                Resolution r = new Resolution
                {
                    ResolutionSize = new Vector2i(mode.Width, mode.Height),
                    RefreshRate    = mode.RefreshRate,
                    RedBits        = mode.RedBits,
                    BlueBits       = mode.BlueBits,
                    GreenBits      = mode.GreenBits
                };

                supportedResolutions[i++] = r;

                if (current == mode)
                {
                    CurrentResolution = r;
                }
            }
        }
コード例 #5
0
        static void TestModes(Glfw.Monitor monitor)
        {
            Glfw.Window window;
            var         modes = Glfw.GetVideoModes(monitor);

            for (int i = 0; i < modes.Length; i++)
            {
                var            mode = modes[i];
                Glfw.VideoMode current;

                Glfw.WindowHint(Glfw.Hint.RedBits, mode.RedBits);
                Glfw.WindowHint(Glfw.Hint.GreenBits, mode.GreenBits);
                Glfw.WindowHint(Glfw.Hint.BlueBits, mode.BlueBits);
                Glfw.WindowHint(Glfw.Hint.RefreshRate, mode.RefreshRate);

                Log("Testing mode {0} on monitor {1}: {2}", i, Glfw.GetMonitorName(monitor), FormatMode(mode));

                window = Glfw.CreateWindow(mode.Width, mode.Height,
                                           "Video Mode Test",
                                           Glfw.GetPrimaryMonitor(),
                                           Glfw.Window.None);
                if (!window)
                {
                    Log("Failed to enter mode {0}: {1}", i, FormatMode(mode));
                    continue;
                }

                Glfw.SetFramebufferSizeCallback(window, FramebufferSizeCallback);
                Glfw.SetKeyCallback(window, KeyCallback);

                Glfw.MakeContextCurrent(window);
                Glfw.SwapInterval(1);

                Glfw.SetTime(0.0);

                while (Glfw.GetTime() < 5.0)
                {
                    Gl.Clear(ClearBufferMask.ColorBufferBit);
                    Glfw.SwapBuffers(window);
                    Glfw.PollEvents();

                    if (Glfw.WindowShouldClose(window))
                    {
                        Log("User terminated program");

                        Glfw.Terminate();
                        Environment.Exit(0);
                    }
                }

                Gl.Get(GetPName.RedBits, out current.RedBits);
                Gl.Get(GetPName.GreenBits, out current.GreenBits);
                Gl.Get(GetPName.BlueBits, out current.BlueBits);

                Glfw.GetWindowSize(window, out current.Width, out current.Height);

                if (current.RedBits != mode.RedBits ||
                    current.GreenBits != mode.GreenBits ||
                    current.BlueBits != mode.BlueBits)
                {
                    Log("*** Color bit mismatch: ({0} {1} {2}) instead of ({3} {4} {5})\n",
                        current.RedBits, current.GreenBits, current.BlueBits,
                        mode.RedBits, mode.GreenBits, mode.BlueBits);
                }

                if (current.Width != mode.Width || current.Height != mode.Height)
                {
                    Log("*** Size mismatch: %ix%i instead of %ix%i\n",
                        current.Width, current.Height,
                        mode.Width, mode.Height);
                }

                Log("Closing window");

                Glfw.DestroyWindow(window);
                Glfw.PollEvents();
            }
        }
コード例 #6
0
        static void Main(string[] args)
        {
            Init();

            var monitor = Glfw.Monitor.None;
            int width, height, count = 1;

            if (!Glfw.Init())
            {
                Environment.Exit(1);
            }

            Log("Library initialized");

            Glfw.SetMonitorCallback(MonitorCallback);
            Glfw.SetJoystickCallback(JoystickCallback);

            var options = new Options();

            if (Parser.Default.ParseArguments(args, options))
            {
                if (options.Fullscreen)
                {
                    Glfw.GetPrimaryMonitor();
                }
                else
                {
                    count = options.WindowCount;
                }
            }

            if (monitor)
            {
                var mode = Glfw.GetVideoMode(monitor);

                Glfw.WindowHint(Glfw.Hint.RefreshRate, mode.RefreshRate);
                Glfw.WindowHint(Glfw.Hint.RedBits, mode.RedBits);
                Glfw.WindowHint(Glfw.Hint.GreenBits, mode.GreenBits);
                Glfw.WindowHint(Glfw.Hint.BlueBits, mode.BlueBits);

                width  = mode.Width;
                height = mode.Height;
            }
            else
            {
                width  = 640;
                height = 480;
            }

            if (count <= 0)
            {
                Log("Invalid user");
                Environment.Exit(1);
            }

            m_Slots = new Dictionary <Glfw.Window, Slot>(count);

            for (int i = 0; i < count; i++)
            {
                var slot = new Slot();

                slot.Closeable = true;
                slot.Number    = i + 1;

                string title = string.Format("Event Linter (Window {0})", slot.Number);

                if (monitor)
                {
                    Log("Creating full screen window {0} ({1}x{2} on {3})\n",
                        slot.Number,
                        width, height,
                        Glfw.GetMonitorName(monitor));
                }
                else
                {
                    Log("Creating windowed mode window {0} ({1}x{2})\n",
                        slot.Number,
                        width, height);
                }

                slot.window = Glfw.CreateWindow(width, height, title, monitor, Glfw.Window.None);

                if (!slot.window)
                {
                    Glfw.Terminate();
                    Environment.Exit(1);
                }

                m_Slots.Add(slot.window, slot);

                Glfw.SetWindowPosCallback(slot.window, WindowPosCallback);
                Glfw.SetWindowSizeCallback(slot.window, WindowSizeCallback);
                Glfw.SetFramebufferSizeCallback(slot.window, FramebufferSizeCallback);
                Glfw.SetWindowCloseCallback(slot.window, WindowCloseCallback);
                Glfw.SetWindowRefreshCallback(slot.window, WindowRefreshCallback);
                Glfw.SetWindowFocusCallback(slot.window, WindowFocusCallback);
                Glfw.SetWindowIconifyCallback(slot.window, WindowIconifyCallback);
                Glfw.SetMouseButtonCallback(slot.window, MouseButtonCallback);
                Glfw.SetCursorPosCallback(slot.window, CursorPositionCallback);
                Glfw.SetCursorEnterCallback(slot.window, CursorEnterCallback);
                Glfw.SetScrollCallback(slot.window, ScrollCallback);
                Glfw.SetKeyCallback(slot.window, KeyCallback);
                Glfw.SetCharCallback(slot.window, CharCallback);
                Glfw.SetCharModsCallback(slot.window, CharModsCallback);
                Glfw.SetDropCallback(slot.window, DropCallback);

                Glfw.MakeContextCurrent(slot.window);
                Glfw.SwapInterval(1);
            }

            Log("Main loop starting");

            for (;;)
            {
                int i = 0;
                foreach (var slot in m_Slots.Values)
                {
                    i++;

                    if (Glfw.WindowShouldClose(slot.window))
                    {
                        break;
                    }
                }

                if (i < count)
                {
                    break;
                }

                Glfw.WaitEvents();
            }

            Glfw.Terminate();
        }