public Turn TryGetHumanTurn(Player player, GlInput input)//todo keyboard to input { this.RotateField(player.team); var keys = new Dictionary <Key, Point> { { Key.Left, PointDifference(this.RotatePoint(new Point(0, -1), player.team, 0), this.RotatePoint(new Point(0, 0), player.team, 0)) }, { Key.Right, PointDifference(this.RotatePoint(new Point(0, 1), player.team, 0), this.RotatePoint(new Point(0, 0), player.team, 0)) }, { Key.Up, PointDifference(this.RotatePoint(new Point(-1, 0), player.team, 0), this.RotatePoint(new Point(0, 0), player.team, 0)) }, { Key.Down, PointDifference(this.RotatePoint(new Point(1, 0), player.team, 0), this.RotatePoint(new Point(0, 0), player.team, 0)) } }; if (player.humanSelectsDestination) { if (input.KeyTime(Key.Enter) == 1) { player.humanSelectsDestination = false; if (GetAllPossibleDestinations(this.field, player.humanSource).Contains(player.humanDestination)) { return(new Turn { firstValidCommand = Tuple.Create(player.humanSource, player.humanDestination) , colorOnTimeLine = player.color, colorStatusOnTimeLine = Color.Red, nameOnTimeLine = (this.roundNumber / 4).ToString(), shortStatus = "Ручной ход" }); } } foreach (var item in keys) { if (input.KeyTime(item.Key) == 1) { var aim = player.humanDestination; aim.Offset(item.Value); if (Val(aim)) { player.humanDestination = aim; } } } } else { if (input.KeyTime(Key.Enter) == 1) { player.humanSelectsDestination = true; player.humanDestination = player.humanSource; } foreach (var item in keys) { if (input.KeyTime(item.Key) == 1) { var aim = player.humanSource; aim.Offset(item.Value); if (Val(aim)) { player.humanSource = aim; } } } } return(null); }
public void DrawAll(Frame frame, double stage, double totalStage, bool humanMove, GlInput input) //todo human move?? { if (allColors.Count == 0) { for (int i = 0; i <= 3; i++) { for (int j = 0; j < 4; j++) { for (int k = 0; k < 4; k++) { allColors.Add(Color.FromArgb(i * 85, j * 85, k * 85)); } } } } if (Debugger.IsAttached) { if (input.KeyTime(Key.Z) == 1) { currentFieldColor = RandomColor(); } if (input.KeyTime(Key.X) == 1) { currentFieldOpacity += 0.1; if (currentFieldOpacity > 1) { currentFieldOpacity = 0.5; } } if (input.KeyTime(Key.C) == 1) { topColorIndex++; if (topColorIndex >= topColorList.Count) { topColorIndex = 0; } currentFieldColor = topColorList[topColorIndex]; } if (input.KeyTime(Key.V) == 1) { blackOpacity += 10; if (blackOpacity >= 250) { blackOpacity = 40; } } if (input.KeyTime(Key.B) == 1) { blackOpacity = 0; allColorIndex++; if (allColorIndex >= allColors.Count) { allColorIndex = 0; } currentFieldColor = allColors[allColorIndex]; } } // topColorIndex = 6; // currentFieldColor = topColorList[topColorIndex]; blackOpacity = 170; currentFieldOpacity = 0.90; //!!! будьте внимательны (ранний drawall перед любыми методами) int frameWidth = 112, frameHeight = 84; frame.CameraViewport(frameWidth, frameHeight); frame.Polygon(currentFieldColor, new Rect2d(0, 0, frameWidth, frameHeight)); //todo line around polygon var fieldCorner = new Vector2d((frameWidth - _arena.size.X - FrameworkSettings.Timeline.TileWidth) / 2, (frameHeight - _arena.size.Y) / 2); var lineWidth = 0.4; //frame.Path(Color.Black, lineWidth, _arena + fieldCorner); //frame.Path(Color.Black, lineWidth, fieldCorner + new Vector2d(_arena.size.X / 2, 0), fieldCorner + new Vector2d(_arena.size.X / 2, _arena.size.Y)); frame.SpriteCorner(ESprite.fieldPerfect, fieldCorner, sizeExact: _arena.size, opacity: currentFieldOpacity, depth: 1); // if (_manAnimators.Count != 0) //т е еще не было process turn // { var blackColor = Color.FromArgb(blackOpacity, 0, 0, 0); frame.Polygon(blackColor, new Rect2d(0, 0, 1000, fieldCorner.Y)); frame.Polygon(blackColor, new Rect2d(0, fieldCorner.Y, fieldCorner.X, _arena.size.Y)); frame.Polygon(blackColor, new Rect2d(fieldCorner.X + _arena.size.X, fieldCorner.Y, 1000, _arena.size.Y)); frame.Polygon(blackColor, new Rect2d(0, fieldCorner.Y + _arena.size.Y, 1000, 1000)); for (int i = 0; i < _manList.Count; i++) { var man = _manList[i]; if (i < 5) { frame.SpriteCenter(ESprite.man03, _manAnimators[i].Get(stage) + fieldCorner, sizeOnlyWidth: 4, depth: 2, opacity: 1.0); } else { frame.SpriteCenter(ESprite.man04, _manAnimators[i].Get(stage) + fieldCorner, sizeOnlyWidth: 4, depth: 2); } //frame.Circle(man.Color, _manAnimators[i].Get(stage) + fieldCorner, _manRadius); frame.TextCenter(EFont.playerNumbers, (i % 5).ToString(), _manAnimators[i].Get(stage) + fieldCorner, depth: 3); } // var curMan = _manAnimators[6].Get(stage); //frame.Circle(Color.Gray, _ballAnimator.Get(stage) + fieldCorner, _ballRadius); if (_drawBall) { frame.SpriteCenter(ESprite.ball, _ballAnimator.Get(stage) + fieldCorner, sizeOnlyWidth: 2, depth: 2); } // } frame.TextBottomLeft(EFont.TeamOne, players[0].name, fieldCorner.X, fieldCorner.Y - 3); //todo framework text without declaration? frame.TextCustomAnchor(EFont.TeamTwo, players[1].name, 1, 1, fieldCorner.X + _arena.size.X, fieldCorner.Y - 3); frame.TextCustomAnchor(EFont.ScoreOne, players[0].score.ToString(), 1, 1, fieldCorner.X + _arena.size.X / 2 - 5, fieldCorner.Y - 3); frame.TextBottomLeft(EFont.ScoreTwo, players[1].score.ToString(), fieldCorner.X + _arena.size.X / 2 + 5, fieldCorner.Y - 3); //todo framework text without declaration? //frame.TextCustomAnchor(EFont.Time, roundNumber.ToString(), 0.5, 1, fieldCorner.X + _arena.size.X / 2, fieldCorner.Y - 3); if (GeomHelper.PointInSimpleRect(input.Mouse, _arena + fieldCorner)) { var coord = input.Mouse - fieldCorner; var str = string.Format("{0} {1}", coord.X.Rounded(3), coord.Y.Rounded(3)); frame.TextCustomAnchor(EFont.CoordsOnField, str, 0.5, 1, input.Mouse - Vector2d.UnitY * 1.5, depth: 101); } // frame.SpriteCenter(ESprite.green, 100, 80, depth:1, sizeOnlyWidth:4); if (Debugger.IsAttached) { if (input.LeftMouseUp) { var position = input.Mouse - fieldCorner; if (GeomHelper.PointInSimpleRect(position, _arena)) { _explosionStartedRound = roundNumber + 1; explosionPosition = position; } } } if (roundNumber - _explosionStartedRound <= 2 && roundNumber >= _explosionStartedRound) { try { frame.SpriteCenter(ESprite.explosion, explosionPosition + fieldCorner, sizeExact: new Vector2d(30), frameNumber: (int)((roundNumber - _explosionStartedRound) * 10 + stage * 10).ToRange(0, 30)); } catch { } } if (_lastGoalRoundNumber != -1 && roundNumber - _lastGoalRoundNumber < _PARTY_AFTER_GOAL_TIME && roundNumber != _lastGoalRoundNumber) { frame.TextCenter(EFont.Goal, "ГОЛ !!!", fieldCorner + _arena.center, depth: 100000); } if (players.Sum(x => x.possession) > 0) { var pos = players[0].possession * 1.0 / players.Sum(x => x.possession); var one = (int)Math.Round(pos * 10000); var two = 10000 - one; double horsz = 0.6; var rect = new Rect2d(fieldCorner.X - horsz / 2, fieldCorner.Y + _arena.size.Y + 5.7, horsz, 2); frame.PolygonWithDepth(Color.FromArgb(150, 150, 150), 10, new Rect2d(fieldCorner.X, fieldCorner.Y + _arena.size.Y + 6.4, _arena.size.X, 0.6)); frame.PolygonWithDepth(Color.FromArgb(150, 150, 150), 10, rect + Vector2d.UnitX * _arena.size.X * pos); // if (this.GameFinished) { frame.TextTopLeft(EFont.Possession, one.ToString(), fieldCorner.X, fieldCorner.Y + _arena.size.Y + 8, depth: 21); frame.TextCustomAnchor(EFont.Possession, two.ToString(), 1, 0, fieldCorner.X + _arena.size.X, fieldCorner.Y + _arena.size.Y + 8, depth: 21); } } }